There will be some needs to retrieve clock information from other
sysplls also except default 0.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For UCLK_FMAX OD feature, SMU overwrites the highest UCLK DPM level freq.
Therefore it can only take values that are greater than the second highest
DPM level freq.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This can fix possible screen freeze on high resolution displays.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
As these settings got reset during above phm_apply_clock_adjust_rules.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
As these are already set during apply_clocks_adjust_rules.
Signed-off-by: Evan Quan <evan.quan@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch uses REG32_PCIE wrapper instead of writting pci_index2 and reading
pci_data2 for psp. This sequence should be protected by pcie_idx_lock.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch uses REG32_PCIE wrapper instead of writting pci_index2 and reading
pci_data2 for powerplay. This sequence should be protected by pcie_idx_lock.
Signed-off-by: Huang Rui <ray.huang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
For MST, link not disabled until all streams disabled
[How]
Add check for stream_count before setting link_active = false for MST
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Wenjing Liu <Wenjing.Liu@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This was noticed by Gustavo and his -Wimplicit-fallthrough
patches. However, in this case, I believe we should have breaks
rather than falling though, that said, in practice we should
never fall through in the first place so there should be no
change in behavior.
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
When DPM for the specific clock is disabled, driver should still print out
current clock info for rocm-smi support on vega20
Signed-off-by: shaoyunl <shaoyun.liu@amd.com>
Reviewed-by: Eric Huang <JinhuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Fixes for 5.1:
amdgpu:
- Fix missing fw declaration after dropping old CI DPM code
- Fix debugfs access to registers beyond the MMIO bar size
- Fix context priority handling
- Add missing license on some new files
- Various cleanups and bug fixes
radeon:
- Fix missing break in CS parser for evergreen
- Various cleanups and bug fixes
sched:
- Fix entities with 0 run queues
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190221214134.3308-1-alexander.deucher@amd.com
This add an ioctl to migrate a range of process address space to the
device memory. On platform without cache coherent bus (x86, ARM, ...)
this means that CPU can not access that range directly, instead CPU
will fault which will migrate the memory back to system memory.
This is behind a staging flag so that we can evolve the API.
Signed-off-by: Jérôme Glisse <jglisse@redhat.com>
Device memory can be use in SVM, in which case we do not have any of
the existing buffer object. This commit add infrastructure to allow
use of device memory without nouveau_bo. Again this is a temporary
solution until a rework of GPU memory management.
Signed-off-by: Jérôme Glisse <jglisse@redhat.com>
This uses HMM to mirror a process' CPU page tables into a channel's page
tables, and keep them synchronised so that both the CPU and GPU are able
to access the same memory at the same virtual address.
While this code also supports Volta/Turing, it's only enabled for Pascal
GPUs currently due to channel recovery being unreliable right now on the
later GPUs.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
For a channel to make use of SVM features, it requires a different GPU MMU
configuration than we would normally use, which is not desirable to switch
to unless a client is actively going to use SVM.
In order to supporting SVM without more extensive changes to the userspace
interfaces, the SVM_INIT ioctl needs to replace the previous configuration
safely.
The only way we can currently do this safely, accounting for some unlikely
failure conditions, is to allocate the new VMM without destroying the last
one, and prioritising the SVM-enabled configuration in the code that cares.
This will get cleaned up again further down the track.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Some GPU units are capable of supporting "replayable" page faults, where
the execution unit will wait for SW to fixup GPU page tables rather than
triggering a channel-fatal fault.
This feature isn't useful (it's harmful, even) unless something like HMM
is being used to manage events appearing in the replayable fault buffer,
so, it's disabled by default.
This commit allows a client to request it be enabled.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Host methods exist to do at least some of what we need, but we are not
currently pushing replay/cancels through a channel like UVM does as it's
not clear whether it's necessary in our case (UVM also updates PTEs with
the GPU).
UVM also pushes a software method for fault cancels on Pascal, seemingly
because the host methods don't appear to be sufficient. If/when we want
to push the replay/cancel on the GPU, we can re-purpose the cancellation
code here to implement that swmthd.
Keep it simple for now, until we figure out exactly what we need here.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This provides a somewhat more direct method of manipulating the GPU page
tables, which will be required to support SVM.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This will be used to support a privileged client providing PTEs directly,
without a memory object to use as a reference.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
NVKM is currently responsible for managing the allocation of a client's
GPU address-space, but there's various use-cases (ie. HMM address-space
mirroring) where giving a client more direct control is desirable.
This commit allows for a VMM to be created where the area allocated for
NVKM is limited to a client-specified window, the remainder of address-
space is controlled directly by the client.
Leaving a window is necessary to support various internal requirements,
but also to support existing allocation interfaces as not all of the HW
is capable of working with a HMM allocation.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There are a few statements that are indented incorrectly. Fix these.
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There's no need to avoid using copy engines if gr init fails for some
reason (usually missing FW, or incomplete bring-up).
It's not terribly useful for an end-user, but it'll slightly speed up
suspend/resume when saving fb contents, and allow for host/ce code to
be validated.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>