Freeing up a queue after signalling it isn't race free.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Removing the entity from scheduling can deadlock the whole system.
Wait forever till the remaining IBs are scheduled.
v2: fix comment as well
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
The context needs to finish before everything else.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
This aids handling buffers moves with the scheduler.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
The fence in the array may be skipped if wait_all is false,
thus the related callback is not initialized with list head.
So removing this kind callback will cause NULL pointer reference.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
when eviction is happening, if don't handle
dependency, then the fence could be dead off.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
Entity don't live as long as scheduler fences.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Calling schedule() is probably the worse things we can do.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Keep run queue, entity and scheduler handling together.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Cleanup function name, stop checking scheduler ready twice, but
check if kernel thread should stop instead.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
None of them are used any more.
v2: fix type in error message
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
Remove active_hw_rq and it's protecting queue_lock, they are unused.
User 32bit atomic for hw_rq_count, 64bits for counting to three is a bit
overkill.
Cleanup the function name and remove incorrect comments.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Simply not used any more. Only keep 32bit atomic for fence sequence numbering.
v2: trivial rebase
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com> (v1)
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
Rename the function and update the related code with this modified function.
Add the new parameter of bool wait_all.
If wait_all is true, it will return when all fences are signaled or timeout.
If wait_all is false, it will return when any fence is signaled or timeout.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Use pci_alloc_consistent rather than kzalloc since we
need 256 byte aligned memory for the ring buffer.
v2: fix copy paste typo in free function noticed
by Jammy.
bug:
https://bugs.freedesktop.org/show_bug.cgi?id=91749
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
This is a port of:
DRM - radeon: Don't link train DisplayPort on HPD until we get the dpcd
to amdgpu.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Stop double freeing the the BO list by pulling the content
of amdgpu_cs_parser_prepare_job() into the IOCTL function again.
v2: better commit message
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
The problem now is that we don't necessarily call amdgpu_ib_get()
in some error paths and so work with uninitialized data.
Better require that the memory is already zeroed.
v2: better commit message
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com> (v1)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
More appropriate and fixes some nasty lockdep warnings.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Used by mesa, etc. for profiling.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Pagetables can be moved and therefore the page directory update can be necessary
for the current cs even if none of the the bo's are moved. In that scenario
there is no fence between the sdma0 and gfx ring, so we add one.
v2 (chk): rebased
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Rework run queue implementation, especially remove the odd list handling.
v2: cleanup the code only, no algorithem change.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
fix the bug that there is duplicated bo_update_mapping issued
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
bo_list_clone() will take a lot of time when bo_list hold too much
elements, like above 7000
Signed-off-by: Monk.Liu <monk.liu@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <jammy.zhou@amd.com>
It's not validated yet and causes more harm than good.
Avoids spurious resets.
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
remaining timeout returned by amdgpu_fence_wait_any can be larger than
max int value, thus the truncated 32 bit value in r ends up being
negative while its original long value is positive.
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <jammy.zhou@amd.com>
fix fence is released when pass to **fence sometimes.
add reference for it.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>