Instead of directly accessing the fault registers, use proper accessors
so the core code can be shared.
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
mm->context.id is updated under asid_lock when a new ASID is allocated
to an mm_struct. However, it is also read without the lock when a task
is being scheduled and checking whether or not the current ASID
generation is up-to-date.
If two threads of the same process are being scheduled in parallel and
the bottom bits of the generation in their mm->context.id match the
current generation (that is, the mm_struct has not been used for ~2^24
rollovers) then the non-atomic, lockless access to mm->context.id may
yield the incorrect ASID.
This patch fixes this issue by making mm->context.id and atomic64_t,
ensuring that the generation is always read consistently. For code that
only requires access to the ASID bits (e.g. TLB flushing by mm), then
the value is accessed directly, which GCC converts to an ldrb.
Cc: <stable@vger.kernel.org> # 3.8
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Do the necessary save/restore dance for the timers in the world
switch code. In the process, allow the guest to read the physical
counter, which is useful for its own clock_event_device.
Reviewed-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Christoffer Dall <c.dall@virtualopensystems.com>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
Enable the VGIC control interface to be save-restored on world switch.
Reviewed-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Christoffer Dall <c.dall@virtualopensystems.com>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
Provides complete world-switch implementation to switch to other guests
running in non-secure modes. Includes Hyp exception handlers that
capture necessary exception information and stores the information on
the VCPU and KVM structures.
The following Hyp-ABI is also documented in the code:
Hyp-ABI: Calling HYP-mode functions from host (in SVC mode):
Switching to Hyp mode is done through a simple HVC #0 instruction. The
exception vector code will check that the HVC comes from VMID==0 and if
so will push the necessary state (SPSR, lr_usr) on the Hyp stack.
- r0 contains a pointer to a HYP function
- r1, r2, and r3 contain arguments to the above function.
- The HYP function will be called with its arguments in r0, r1 and r2.
On HYP function return, we return directly to SVC.
A call to a function executing in Hyp mode is performed like the following:
<svc code>
ldr r0, =BSYM(my_hyp_fn)
ldr r1, =my_param
hvc #0 ; Call my_hyp_fn(my_param) from HYP mode
<svc code>
Otherwise, the world-switch is pretty straight-forward. All state that
can be modified by the guest is first backed up on the Hyp stack and the
VCPU values is loaded onto the hardware. State, which is not loaded, but
theoretically modifiable by the guest is protected through the
virtualiation features to generate a trap and cause software emulation.
Upon guest returns, all state is restored from hardware onto the VCPU
struct and the original state is restored from the Hyp-stack onto the
hardware.
SMP support using the VMPIDR calculated on the basis of the host MPIDR
and overriding the low bits with KVM vcpu_id contributed by Marc Zyngier.
Reuse of VMIDs has been implemented by Antonios Motakis and adapated from
a separate patch into the appropriate patches introducing the
functionality. Note that the VMIDs are stored per VM as required by the ARM
architecture reference manual.
To support VFP/NEON we trap those instructions using the HPCTR. When
we trap, we switch the FPU. After a guest exit, the VFP state is
returned to the host. When disabling access to floating point
instructions, we also mask FPEXC_EN in order to avoid the guest
receiving Undefined instruction exceptions before we have a chance to
switch back the floating point state. We are reusing vfp_hard_struct,
so we depend on VFPv3 being enabled in the host kernel, if not, we still
trap cp10 and cp11 in order to inject an undefined instruction exception
whenever the guest tries to use VFP/NEON. VFP/NEON developed by
Antionios Motakis and Rusty Russell.
Aborts that are permission faults, and not stage-1 page table walk, do
not report the faulting address in the HPFAR. We have to resolve the
IPA, and store it just like the HPFAR register on the VCPU struct. If
the IPA cannot be resolved, it means another CPU is playing with the
page tables, and we simply restart the guest. This quirk was fixed by
Marc Zyngier.
Reviewed-by: Will Deacon <will.deacon@arm.com>
Reviewed-by: Marcelo Tosatti <mtosatti@redhat.com>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Signed-off-by: Antonios Motakis <a.motakis@virtualopensystems.com>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
Signed-off-by: Christoffer Dall <c.dall@virtualopensystems.com>
There is no point reserving space at the bottom of the kernel stack for
per-thread crunch state, and per-thread VFP state if these are not being
supported by the kernel being built. Remove these members from the
thread union when these features are disabled.
Reported-by: Tim Bird <tim.bird@am.sony.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
we save the l2x0 registers at the first initialization, and platform codes
can get them to restore l2x0 status after wakeup.
Cc: Lorenzo Pieralisi <lorenzo.pieralisi@arm.com>
Signed-off-by: Barry Song <Baohua.Song@csr.com>
Reviewed-by: Santosh Shilimkar <santosh.shilimkar@ti.com>
Tested-by: Shawn Guo <shawn.guo@linaro.org>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Fix a hole in the VFP thread migration. Lets define two threads.
Thread 1, we'll call 'interesting_thread' which is a thread which is
running on CPU0, using VFP (so vfp_current_hw_state[0] =
&interesting_thread->vfpstate) and gets migrated off to CPU1, where
it continues execution of VFP instructions.
Thread 2, we'll call 'new_cpu0_thread' which is the thread which takes
over on CPU0. This has also been using VFP, and last used VFP on CPU0,
but doesn't use it again.
The following code will be executed twice:
cpu = thread->cpu;
/*
* On SMP, if VFP is enabled, save the old state in
* case the thread migrates to a different CPU. The
* restoring is done lazily.
*/
if ((fpexc & FPEXC_EN) && vfp_current_hw_state[cpu]) {
vfp_save_state(vfp_current_hw_state[cpu], fpexc);
vfp_current_hw_state[cpu]->hard.cpu = cpu;
}
/*
* Thread migration, just force the reloading of the
* state on the new CPU in case the VFP registers
* contain stale data.
*/
if (thread->vfpstate.hard.cpu != cpu)
vfp_current_hw_state[cpu] = NULL;
The first execution will be on CPU0 to switch away from 'interesting_thread'.
interesting_thread->cpu will be 0.
So, vfp_current_hw_state[0] points at interesting_thread->vfpstate.
The hardware state will be saved, along with the CPU number (0) that
it was executing on.
'thread' will be 'new_cpu0_thread' with new_cpu0_thread->cpu = 0.
Also, because it was executing on CPU0, new_cpu0_thread->vfpstate.hard.cpu = 0,
and so the thread migration check is not triggered.
This means that vfp_current_hw_state[0] remains pointing at interesting_thread.
The second execution will be on CPU1 to switch _to_ 'interesting_thread'.
So, 'thread' will be 'interesting_thread' and interesting_thread->cpu now
will be 1. The previous thread executing on CPU1 is not relevant to this
so we shall ignore that.
We get to the thread migration check. Here, we discover that
interesting_thread->vfpstate.hard.cpu = 0, yet interesting_thread->cpu is
now 1, indicating thread migration. We set vfp_current_hw_state[1] to
NULL.
So, at this point vfp_current_hw_state[] contains the following:
[0] = &interesting_thread->vfpstate
[1] = NULL
Our interesting thread now executes a VFP instruction, takes a fault
which loads the state into the VFP hardware. Now, through the assembly
we now have:
[0] = &interesting_thread->vfpstate
[1] = &interesting_thread->vfpstate
CPU1 stops due to ptrace (and so saves its VFP state) using the thread
switch code above), and CPU0 calls vfp_sync_hwstate().
if (vfp_current_hw_state[cpu] == &thread->vfpstate) {
vfp_save_state(&thread->vfpstate, fpexc | FPEXC_EN);
BANG, we corrupt interesting_thread's VFP state by overwriting the
more up-to-date state saved by CPU1 with the old VFP state from CPU0.
Fix this by ensuring that we have sane semantics for the various state
describing variables:
1. vfp_current_hw_state[] points to the current owner of the context
information stored in each CPUs hardware, or NULL if that state
information is invalid.
2. thread->vfpstate.hard.cpu always contains the most recent CPU number
which the state was loaded into or NR_CPUS if no CPU owns the state.
So, for a particular CPU to be a valid owner of the VFP state for a
particular thread t, two things must be true:
vfp_current_hw_state[cpu] == &t->vfpstate && t->vfpstate.hard.cpu == cpu.
and that is valid from the moment a CPU loads the saved VFP context
into the hardware. This gives clear and consistent semantics to
interpreting these variables.
This patch also fixes thread copying, ensuring that t->vfpstate.hard.cpu
is invalidated, otherwise CPU0 may believe it was the last owner. The
hole can happen thus:
- thread1 runs on CPU2 using VFP, migrates to CPU3, exits and thread_info
freed.
- New thread allocated from a previously running thread on CPU2, reusing
memory for thread1 and copying vfp.hard.cpu.
At this point, the following are true:
new_thread1->vfpstate.hard.cpu == 2
&new_thread1->vfpstate == vfp_current_hw_state[2]
Lastly, this also addresses thread flushing in a similar way to thread
copying. Hole is:
- thread runs on CPU0, using VFP, migrates to CPU1 but does not use VFP.
- thread calls execve(), so thread flush happens, leaving
vfp_current_hw_state[0] intact. This vfpstate is memset to 0 causing
thread->vfpstate.hard.cpu = 0.
- thread migrates back to CPU0 before using VFP.
At this point, the following are true:
thread->vfpstate.hard.cpu == 0
&thread->vfpstate == vfp_current_hw_state[0]
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
This adds core support for saving and restoring CPU coprocessor
registers for suspend/resume support. This contains support for suspend
with ARM920, ARM926, SA11x0, PXA25x, PXA27x, PXA3xx, V6 and V7 CPUs.
Tested on Assabet and Tegra 2.
Tested-by: Colin Cross <ccross@android.com>
Tested-by: Kukjin Kim <kgene.kim@samsung.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
This allows the cache/processor/fault glue to be more easily used
from assembler code. Tested on Assabet and Tegra 2.
Tested-by: Colin Cross <ccross@android.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Since we're now using addruart to establish the debug mapping, we can
remove the io_pg_offst and phys_io members of struct machine_desc.
The various declarations were removed using the following script:
grep -rl MACHINE_START arch/arm | xargs \
sed -i '/MACHINE_START/,/MACHINE_END/ { /\.\(phys_io\|io_pg_offst\)/d }'
[ Initial patch was from Jeremy Kerr, example script from Russell King ]
Signed-off-by: Nicolas Pitre <nicolas.pitre@linaro.org>
Acked-by: Eric Miao <eric.miao at canonical.com>
A new random value for the canary is stored in the task struct whenever
a new task is forked. This is meant to allow for different canary values
per task. On ARM, GCC expects the canary value to be found in a global
variable called __stack_chk_guard. So this variable has to be updated
with the value stored in the task struct whenever a task switch occurs.
Because the variable GCC expects is global, this cannot work on SMP
unfortunately. So, on SMP, the same initial canary value is kept
throughout, making this feature a bit less effective although it is still
useful.
One way to overcome this GCC limitation would be to locate the
__stack_chk_guard variable into a memory page of its own for each CPU,
and then use TLB locking to have each CPU see its own page at the same
virtual address for each of them.
Signed-off-by: Nicolas Pitre <nicolas.pitre@linaro.org>
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Cc: Russell King <rmk@arm.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This patch adds a prefetch abort handler similar to the data abort one
and renames the latter for consistency. Initial implementation by Paul
Brook with some renaming by Catalin Marinas.
Signed-off-by: Paul Brook <paul@codesourcery.com>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
Presently, we check for the minimum ARM architecture that we're
building for to determine whether we need ASID support. This is
wrong - if we're going to support a range of CPUs which include
ARMv6 or higher, we need the ASID.
Convert the checks to use a new configuration symbol, and arrange
for ARMv6 and higher CPU entries to select it.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
These files want to provide/access ELF hwcap information, so should
be including asm/elf.h rather than asm/procinfo.h
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
On some CPUs, bit 4 of section mappings means "update the
cache when written to". On others, this bit is required to
be one, and others it's required to be zero. Finally, on
ARMv6 and above, setting it turns on "no execute" and prevents
speculative prefetches.
With all these combinations, no one value fits all CPUs, so we
have to pick a value depending on the CPU type, and the area
we're mapping.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Patch from Lennert Buytenhek
Add the necessary kernel bits for crunch task switching.
Signed-off-by: Lennert Buytenhek <buytenh@wantstofly.org>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Patch from Uwe Zeisberger
The symbol is only used in arch/arm/kernel/head-common.S. This in turn
is included from arch/arm/kernel/head.S and arch/arm/kernel/head-nommu.S
which include asm-offsets.h .
Signed-off-by: Uwe Zeisberger <Uwe_Zeisberger@digi.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Patch from Uwe Zeisberger
added the following constants:
- MACHINFO_TYPE
- MACHINFO_NAME
- MACHINFO_PHYSIO
- MACHINFO_PGOFFIO
- PROCINFO_INITFUNC
- PROCINFO_MMUFLAGS
and removed their definition from head.S and head-nommu.S
Signed-off-by: Uwe Zeisberger <Uwe_Zeisberger@digi.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
This patch removes the reliance of iwmmxt on hand coded alignments.
Since thread_info is always 8K aligned, specifying that fpstate is
8-byte aligned achieves the same effect without needing to resort
to hand coded alignments.
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Remove various things which were checking for gcc-1.x and gcc-2.x compilers.
From: Adrian Bunk <bunk@stusta.de>
Some documentation updates and removes some code paths for gcc < 3.2.
Acked-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Patch from Nicolas Pitre
This patch allows for assorted type of cleanups by letting assembly code
use the same set of defines for constant values and avoid duplicated
definitions that might not always be in sync, or that might simply be
confusing due to the different names for the same thing.
Signed-off-by: Nicolas Pitre <nico@cam.org>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!