This commit addresses some stability problems with the command buffer
submission code recently introduced:
1) Make the vmw_cmdbuf_man_process() function handle reruns internally to
avoid losing interrupts if the caller forgets to rerun on -EAGAIN.
2) Handle default command buffer allocations using inline command buffers.
This avoids rare allocation deadlocks.
3) In case of command buffer errors we might lose fence submissions.
Therefore send a new fence after each command buffer error. This will help
avoid lengthy fence waits.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
When we're out of command buffer space, we turn on the command buffer
processed irq without re-checking for finished command buffers afterwards.
This might lead to a missed irq and the command submission process waiting
forever for space.
Fix this by rerunning the command buffer submission handler whenever we're
out of command space. This ensures both that we don't needlessly turn on
the irq, and that if we decide to turn on the irq, we recheck for finished
command buffers before going to sleep.
Reported-and-tested-by: Bryan Li <ldexin@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Initial DX support.
Co-authored with Sinclair Yeh, Charmaine Lee and Jakob Bornecrantz.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
Add DX includes and move all device includes to a separate directory.
Co-authored with Thomas Hellstrom, Charmaine Lee and above all,
the VMware device team.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
Reported by Intel's kbuild robot.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
When the size of dma_addr_t was 32 bits, the compiler warned
about the size of the 32 bit shift being larger than the size
of the data type.
Reported by Intel's kbuild robot.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
We're giving up all attempts to keep cpu- and device byte ordering separate.
This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
If the command buffer pool is out of space, the code waits until space is
available. However since the condition code tries to allocate a range manager
node while !TASK_RUNNING we get a kernel warning.
Avoid this by pre-allocating the mm node. This will also probably be more
efficient.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Add command buffer support.
Currently we don't implement preemption or fancy error handling.
Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03.
v2:
- Synchronize with pending work at command buffer manager takedown.
- Add an interface to flush the current command buffer for latency-critical
command batches and apply it to framebuffer dirtying.
v3:
- Minor fixes of definitions and typos to address reviews.
- Removed new or moved branch predictor hints.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>