SSEUs are a GT capability, so track them under gt_info.
Signed-off-by: Venkata Sandeep Dhanalakota <venkata.s.dhanalakota@intel.com>
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Andi Shyti <andi.shyti@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20200708003952.21831-8-daniele.ceraolospurio@intel.com
On Gen11 powergating half the execution units is a functional
requirement when using the VME samplers. Not fullfilling this
requirement can lead to hangs.
This unfortunately plays fairly poorly with the NOA requirements. NOA
requires a stable power configuration to maintain its configuration.
As a result using OA (and NOA feeding into it) so far has required us
to use a power configuration that can work for all contexts. The only
power configuration fullfilling this is powergating half the execution
units.
This makes performance analysis for 3D workloads somewhat pointless.
Failing to find a solution that would work for everybody, this change
introduces a new i915-perf stream open parameter that punts the
decision off to userspace. If this parameter is omitted, the existing
Gen11 behavior remains (half EU array powergating).
This change takes the initiative to move all perf related sseu
configuration into i915_perf.c
v2: Make parameter priviliged if different from default
v3: Fix context modifying its sseu config while i915-perf is enabled
v4: Always consider global sseu a privileged operation (Tvrtko)
Override req_sseu point in intel_sseu_make_rpcs() (Tvrtko)
Remove unrelated changes (Tvrtko)
v5: Some typos (Tvrtko)
Process sseu param in read_properties_unlocked() (Tvrtko)
v6: Actually commit the bits from v5...
Fixup some checkpath warnings
v7: Only compare engine uabi field (Chris)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200317132222.2638719-3-lionel.g.landwerlin@intel.com
Attempt to split i915_gem_gtt.[ch] into more manageable chunks.
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20200107134009.3255354-1-chris@chris-wilson.co.uk
Allocate only an internal intel_context for the kernel_context, forgoing
a global GEM context for internal use as we only require a separate
address space (for our own protection).
Now having weaned GT from requiring ce->gem_context, we can stop
referencing it entirely. This also means we no longer have to create random
and unnecessary GEM contexts for internal use.
GEM contexts are now entirely for tracking GEM clients, and intel_context
the execution environment on the GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Andi Shyti <andi.shyti@intel.com>
Acked-by: Andi Shyti <andi.shyti@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191221160324.1073045-1-chris@chris-wilson.co.uk
Keep the intel_context as being the primary state for i915_request, with
the GEM context a backpointer from the low level state for the rarer
cases we need client information. Our goal is to remove such references
to clients from the backend, and leave the HW submission agnostic to
client interfaces and self-contained.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Andi Shyti <andi.shyti@intel.com>
Reviewed-by: Andi Shyti <andi.shyti@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191220101230.256839-1-chris@chris-wilson.co.uk
Our existing behaviour is to allow contexts and their GPU requests to
persist past the point of closure until the requests are complete. This
allows clients to operate in a 'fire-and-forget' manner where they can
setup a rendering pipeline and hand it over to the display server and
immediately exit. As the rendering pipeline is kept alive until
completion, the display server (or other consumer) can use the results
in the future and present them to the user.
The compute model is a little different. They have little to no buffer
sharing between processes as their kernels tend to operate on a
continuous stream, feeding the results back to the client application.
These kernels operate for an indeterminate length of time, with many
clients wishing that the kernel was always running for as long as they
keep feeding in the data, i.e. acting like a DSP.
Not all clients want this persistent "desktop" behaviour and would prefer
that the contexts are cleaned up immediately upon closure. This ensures
that when clients are run without hangchecking (e.g. for compute kernels
of indeterminate runtime), any GPU hang or other unexpected workloads
are terminated with the process and does not continue to hog resources.
The default behaviour for new contexts is the legacy persistence mode,
as some desktop applications are dependent upon the existing behaviour.
New clients will have to opt in to immediate cleanup on context
closure. If the hangchecking modparam is disabled, so is persistent
context support -- all contexts will be terminated on closure.
We expect this behaviour change to be welcomed by compute users, who
have often been caught between a rock and a hard place. They disable
hangchecking to avoid their kernels being "unfairly" declared hung, but
have also experienced true hangs that the system was then unable to
clean up. Naturally, this leads to bug reports.
Testcase: igt/gem_ctx_persistence
Link: https://github.com/intel/compute-runtime/pull/228
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Cc: Jon Bloomfield <jon.bloomfield@intel.com>
Reviewed-by: Jon Bloomfield <jon.bloomfield@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20191029202338.8841-1-chris@chris-wilson.co.uk
We would like to make use of perf in Vulkan. The Vulkan API is much
lower level than OpenGL, with applications directly exposed to the
concept of command buffers (pretty much equivalent to our batch
buffers). In Vulkan, queries are always limited in scope to a command
buffer. In OpenGL, the lack of command buffer concept meant that
queries' duration could span multiple command buffers.
With that restriction gone in Vulkan, we would like to simplify
measuring performance just by measuring the deltas between the counter
snapshots written by 2 MI_RECORD_PERF_COUNT commands, rather than the
more complex scheme we currently have in the GL driver, using 2
MI_RECORD_PERF_COUNT commands and doing some post processing on the
stream of OA reports, coming from the global OA buffer, to remove any
unrelated deltas in between the 2 MI_RECORD_PERF_COUNT.
Disabling preemption only apply to a single context with which want to
query performance counters for and is considered a privileged
operation, by default protected by CAP_SYS_ADMIN. It is possible to
enable it for a normal user by disabling the paranoid stream setting.
v2: Store preemption setting in intel_context (Chris)
v3: Use priorities to avoid preemption rather than the HW mechanism
v4: Just modify the port priority reporting function
v5: Add nopreempt flag on gem context and always flag requests
appropriately, regarless of OA reconfiguration.
Link: https://gitlab.freedesktop.org/mesa/mesa/merge_requests/932
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20191014201404.22468-4-chris@chris-wilson.co.uk
Keep track of the GEM contexts underneath i915->gem.contexts and assign
them their own lock for the purposes of list management.
v2: Focus on lock tracking; ctx->vm is protected by ctx->mutex
v3: Correct split with removal of logical HW ID
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191004134015.13204-15-chris@chris-wilson.co.uk
With the introduction of ctx->engines[] we allow multiple logical
contexts to be used on the same engine (e.g. with virtual engines).
According to bspec, aach logical context requires a unique tag in order
for context-switching to occur correctly between them. [Simple
experiments show that it is not so easy to trick the HW into performing
a lite-restore with matching logical IDs, though my memory from early
Broadwell experiments do suggest that it should be generating
lite-restores.]
We only need to keep a unique tag for the active lifetime of the
context, and for as long as we need to identify that context. The HW
uses the tag to determine if it should use a lite-restore (why not the
LRCA?) and passes the tag back for various status identifies. The only
status we need to track is for OA, so when using perf, we assign the
specific context a unique tag.
v2: Calculate required number of tags to fill ELSP.
Fixes: 976b55f0e1 ("drm/i915: Allow a context to define its set of engines")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111895
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191004134015.13204-14-chris@chris-wilson.co.uk
As we are phasing out using the GEM context for internal clients that
need to manipulate logical context state directly, remove the
constructor for the GVT context. We are not using it for anything other
than default setup and allocation of an i915_ppgtt.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190809182518.20486-1-chris@chris-wilson.co.uk
We need to keep the context image pinned in memory until after the GPU
has finished writing into it. Since it continues to write as we signal
the final breadcrumb, we need to keep it pinned until the request after
it is complete. Currently we know the order in which requests execute on
each engine, and so to remove that presumption we need to identify a
request/context-switch we know must occur after our completion. Any
request queued after the signal must imply a context switch, for
simplicity we use a fresh request from the kernel context.
The sequence of operations for keeping the context pinned until saved is:
- On context activation, we preallocate a node for each physical engine
the context may operate on. This is to avoid allocations during
unpinning, which may be from inside FS_RECLAIM context (aka the
shrinker)
- On context deactivation on retirement of the last active request (which
is before we know the context has been saved), we add the
preallocated node onto a barrier list on each engine
- On engine idling, we emit a switch to kernel context. When this
switch completes, we know that all previous contexts must have been
saved, and so on retiring this request we can finally unpin all the
contexts that were marked as deactivated prior to the switch.
We can enhance this in future by flushing all the idle contexts on a
regular heartbeat pulse of a switch to kernel context, which will also
be used to check for hung engines.
v2: intel_context_active_acquire/_release
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk