This just fixes a warning on 64-bit builds:
drivers/gpu/drm/vc4/vc4_validate.c: In function ‘validate_gl_shader_rec’:
drivers/gpu/drm/vc4/vc4_validate.c:864:12: warning: format ‘%d’ expects argument of type ‘int’, but argument 4 has type ‘size_t {aka long unsigned int}’ [-Wformat=]
Reported-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
The user submission is basically a pointer to a command list and a
pointer to uniforms. We copy those in to the kernel, validate and
relocate them, and store the result in a GPU BO which we queue for
execution.
v2: Drop support for NV shader recs (not necessary for GL), simplify
vc4_use_bo(), improve bin flush/semaphore checks, use __u32 style
types.
Signed-off-by: Eric Anholt <eric@anholt.net>