Convert #include "..." to #include <path/...> in drivers/gpu/.
Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
To properly support the various plane formats supported by different
hardware, the kernel must know the pixel format of a framebuffer object.
So add a new ioctl taking a format argument corresponding to a fourcc
name from the new drm_fourcc.h header file. Implement the fb creation
hooks in terms of the new mode_fb_cmd2 using helpers where the old
bpp/depth values are needed.
v2: create DRM specific fourcc header file for sharing with libdrm etc
v3: fix rebase failure and use DRM fourcc codes in intel_display.c and
update commit message
v4: make fb_cmd2 handle field into an array for multi-object formats
pull in Ville's fix for the memcpy in drm_plane_init
apply Ville's cleanup to zero out fb_cmd2 arg in drm_mode_addfb
v5: add 'flags' field for interlaced support (from Ville)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Acked-by: Alan Cox <alan@lxorguk.ukuu.org.uk>
Reviewed-by: Rob Clark <rob.clark@linaro.org>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make it possible to use explicit placement
(although not hooked up with a user-space interface yet)
and relax the single framebuffer limit to only apply to implicit placement.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to redefine a connector as "connected" if it matches a window
in the host preferred GUI layout.
Otherwise "smart" window managers would turn on Xorg outputs that we don't
want to be on.
This reinstates the update_layout and adds the following information to
the modesetting system.
a) Connection status <-> Equivalent to real hardware connection status
b) Preferred mode <-> Equivalent to real hardware reading EDID
c) Host window position <-> Equivalent to a real hardware scanout address
dynamic register.
It should be noted that there is no assumption here about what should be
displayed and where. Only how to access the host windows.
This also bumps minor to signal availability of the new IOCTL.
Based on code originally written by Jakob Bornecrantz
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
More preparation for Screen Object support.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The host may change the layout and, since the change is
communicated to the master, the master needs a way to
communicate the change to the kernel driver.
The minor version number is bumped to advertize the
availability of this feature.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA.
The driver is under staging the same as Nouveau and Radeon KMS. Hopefully
the 2D ioctls are bug free and don't need changing, so that part of the
API should be stable. But there there is a pretty big chance that the 3D API
will change in the future.
Signed-off-by: Thomas Hellström <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>