Book3S_32 requires MSR_DR to be disabled during load_up_xxx while on Book3S_64
it's supposed to be enabled. I misread the code and disabled it in both cases,
potentially breaking the PS3 which has a really small RMA.
This patch makes KVM work on the PS3 again.
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Avi Kivity <avi@redhat.com>
Some code we had so far required defines and had code that was completely
Book3S_64 specific. Since we now opened book3s.c to Book3S_32 too, we need
to take care of these pieces.
So let's add some minor code where it makes sense to not go the Book3S_64
code paths and add compat defines on others.
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Avi Kivity <avi@redhat.com>
We just introduced generic segment switching code that only needs to call
small macros to do the actual switching, but keeps most of the entry / exit
code generic.
So let's move the SLB switching code over to use this new mechanism.
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Avi Kivity <avi@redhat.com>
The real mode handler code was originally writen for 64 bit Book3S only.
But since we not add 32 bit functionality too, we need to make some tweaks
to it.
This patch basically combines using the "long" access defines and using
fields from the shadow VCPU we just moved there.
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Avi Kivity <avi@redhat.com>
We have quite some code that can be used by Book3S_32 and Book3S_64 alike,
so let's call it "Book3S" instead of "Book3S_64", so we can later on
use it from the 32 bit port too.
Signed-off-by: Alexander Graf <agraf@suse.de>
Signed-off-by: Avi Kivity <avi@redhat.com>