Doesn't do any firmware loading etc, just transmission and reception.
The user needs to take care of modem initialization, and load the
module with parameters giving the endpoints to use and so forth.
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Driver for modems based on the Conexant AccessRunner chipset.
Original patch by Josep Comas, much reworked by Roman Kagan.
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Port the speedtch driver to the new usbatm core. The code is much
the same as before, just reorganized, though I threw in some minor
improvements (a new module parameter for choosing the altsetting,
more robust urb failure handling, ...) while I was there.
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Rework the core usbatm code: minidrivers (i.e. drivers for particular
modems) now register themselves with the usbatm core, supplying methods
for binding/unbinding etc. The design was inspired by usb-serial and
usbnet. At the same time, more common code from the speedtch and
cxacru (patch 3/5) drivers was generalized and moved into the core. The
transmission and reception parts have been unified and simplified. Since
this is a major change and I don't like underscores in file names,
usb_atm.[ch] has been renamed usbatm.[ch].
Many thanks to Roman Kagan, who did a lot of the coding.
Signed-off-by: Duncan Sands <baldrick@free.fr>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
There's a bigger Speedtouch update coming your way after 2.6.12 but in
the meantime, let's at least make it automatically resync if the DSL
signal is lost.
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!