Put it one page below the top of the 32-bit address space.
This gives us ~16MB more address space to work with.
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently allocations are very constrained for 32-bit processes.
It grows down-up from 0x70000000 to 0xf0000000 which gives about
2GB of stack + dynamic mmap() space.
So support the top-down method, and we need to override the
generic helper function in order to deal with D-cache coloring.
With these changes I was able to squeeze out a mmap() just over
3.6GB in size in a 32-bit process.
Signed-off-by: David S. Miller <davem@davemloft.net>
This is good for up to %50 performance improvement of some test cases.
The problem has been the race conditions, and hopefully I've plugged
them all up here.
1) There was a serious race in switch_mm() wrt. lazy TLB
switching to and from kernel threads.
We could erroneously skip a tsb_context_switch() and thus
use a stale TSB across a TSB grow event.
There is a big comment now in that function describing
exactly how it can happen.
2) All code paths that do something with the TSB need to be
guarded with the mm->context.lock spinlock. This makes
page table flushing paths properly synchronize with both
TSB growing and TLB context changes.
3) TSB growing events are moved to the end of successful fault
processing. Previously it was in update_mmu_cache() but
that is deadlock prone. At the end of do_sparc64_fault()
we hold no spinlocks that could deadlock the TSB grow
sequence. We also have dropped the address space semaphore.
While we're here, add prefetching to the copy_tsb() routine
and put it in assembler into the tsb.S file. This piece of
code is quite time critical.
There are some small negative side effects to this code which
can be improved upon. In particular we grab the mm->context.lock
even for the tsb insert done by update_mmu_cache() now and that's
a bit excessive. We can get rid of that locking, and the same
lock taking in flush_tsb_user(), by disabling PSTATE_IE around
the whole operation including the capturing of the tsb pointer
and tsb_nentries value. That would work because anyone growing
the TSB won't free up the old TSB until all cpus respond to the
TSB change cross call.
I'm not quite so confident in that optimization to put it in
right now, but eventually we might be able to and the description
is here for reference.
This code seems very solid now. It passes several parallel GCC
bootstrap builds, and our favorite "nut cruncher" stress test which is
a full "make -j8192" build of a "make allmodconfig" kernel. That puts
about 256 processes on each cpu's run queue, makes lots of process cpu
migrations occur, causes lots of page table and TLB flushing activity,
incurs many context version number changes, and it swaps the machine
real far out to disk even though there is 16GB of ram on this test
system. :-)
Signed-off-by: David S. Miller <davem@davemloft.net>
Report 'sun4v' when appropriate in /proc/cpuinfo
Remove all the verifications of the OBP version string. Just
make sure it's there, and report it raw in the bootup logs and
via /proc/cpuinfo.
Signed-off-by: David S. Miller <davem@davemloft.net>
The mapping is a simple "(cpuid >> 2) == core" for now.
Later we'll add more sophisticated code that will walk
the sun4v machine description and figure this out from
there.
We should also add core mappings for jaguar and panther
processors.
Signed-off-by: David S. Miller <davem@davemloft.net>
The page->flags manipulations done by the D-cache dirty
state tracking was broken because the constants were not
marked with "UL" to make them 64-bit, which means we were
clobbering the upper 32-bits of page->flags all the time.
This doesn't jive well with sparsemem which stores the
section and indexing information in the top 32-bits of
page->flags.
This is yet another sparc64 bug which has been with us
forever.
While we're here, tidy up some things in bootmem_init()
and paginig_init():
1) Pass min_low_pfn to init_bootmem_node(), it's identical
to (phys_base >> PAGE_SHIFT) but we should use consistent
with the variable names we print in CONFIG_BOOTMEM_DEBUG
2) max_mapnr, although no longer used, was being set
inaccurately, we shouldn't subtract pfn_base any more.
3) All the games with phys_base in the zones_*[] arrays
we pass to free_area_init_node() are no longer necessary.
Thanks to Josh Grebe and Fabbione for the bug reports
and testing. Fix also verified locally on an SB2500
which had a memory layout that triggered the same problem.
Signed-off-by: David S. Miller <davem@davemloft.net>
This has been pending for a long time, and the fact
that we waste a ton of ram on some configurations
kind of pushed things over the edge.
Signed-off-by: David S. Miller <davem@davemloft.net>
Don't piggy back the SMP receive signal code to do the
context version change handling.
Instead allocate another fixed PIL number for this
asynchronous cross-call. We can't use smp_call_function()
because this thing is invoked with interrupts disabled
and a few spinlocks held.
Also, fix smp_call_function_mask() to count "cpus" correctly.
There is no guarentee that the local cpu is in the mask
yet that is exactly what this code was assuming.
Signed-off-by: David S. Miller <davem@davemloft.net>
1) Always spin_lock_init() in init_context(). The caller essentially
clears it out, or copies the mm info from the parent. In both
cases we need to explicitly initialize the spinlock.
2) Always do explicit IRQ disabling while taking mm->context.lock
and ctx_alloc_lock.
Signed-off-by: David S. Miller <davem@davemloft.net>
this patch converts arch/sparc64 to kzalloc usage.
Crosscompile tested with allyesconfig.
Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
If we were aligned, but didn't have at least 256MB left
to process, we would loop forever.
Thanks to fabbione for the report and testing the fix.
Signed-off-by: David S. Miller <davem@davemloft.net>
Don't try to avoid putting non-base page sized entries
into the user TSB. It actually costs us more to check
this than it helps.
Eventually we'll have a multiple TSB scheme for user
processes. Once a process starts using larger pages,
we'll allocate and use such a TSB.
Signed-off-by: David S. Miller <davem@davemloft.net>
This cpu mondo sending interface isn't all that easy to
use correctly...
We were clearing out the wrong bits from the "mask" after getting
something other than EOK from the hypervisor.
It turns out the hypervisor can just be resent the same cpu_list[]
array, with the 0xffff "done" entries still in there, and it will do
the right thing.
So don't update or try to rebuild the cpu_list[] array to condense it.
This requires the "forward_progress" check to be done slightly
differently, but this new scheme is less bug prone than what we were
doing before.
Signed-off-by: David S. Miller <davem@davemloft.net>
We were clobbering a base register before we were done
using it. Fix a comment typo while we're here.
Signed-off-by: David S. Miller <davem@davemloft.net>
The UltraSPARC T1 manual recommends this because the chip
could instruction prefetch into the VA hole, and this would
also make decoding certain kinds of memory access traps
more difficult (because the chip sign extends certain pieces
of trap state).
Signed-off-by: David S. Miller <davem@davemloft.net>
First of all, use the known _PAGE_EXEC_{4U,4V} value instead
of loading _PAGE_EXEC from memory. We either know which one
to use by context, or we can code patch the test.
Next, we need to check executability of a PTE in the generic
TSB miss handler.
Signed-off-by: David S. Miller <davem@davemloft.net>
There were several bugs in the SUN4V cpu mondo dispatch code.
In fact, if we ever got a EWOULDBLOCK or other error from
the hypervisor call, we'd potentially send a cpu mondo multiple
times to the same cpu and even worse we could loop until the
timeout resending the same mondo over and over to such cpus.
So let's bulletproof this thing as follows:
1) Implement cpu_mondo_send() and cpu_state() hypervisor calls
in arch/sparc64/kernel/entry.S, add prototypes to asm/hypervisor.h
2) Don't build and update the cpulist using inline functions, this
was causing the cpu mask to not get updated in the caller.
3) Disable interrupts during the entire mondo send, otherwise our
cpu list and/or mondo block could get overwritten if we take
an interrupt and do a cpu mondo send on the current cpu.
4) Check for all possible error return types from the cpu_mondo_send()
hypervisor call. In particular:
HV_EOK) Our work is done, all cpus have received the mondo.
HV_CPUERROR) One or more of the cpus in the cpu list we passed
to the hypervisor are in error state. Use cpu_state()
calls over the entries in the cpu list to see which
ones. Record them in "error_mask" and report this
after we are done sending the mondo to cpus which are
not in error state.
HV_EWOULDBLOCK) We need to keep trying.
Any other error we consider fatal, we report the event and exit
immediately.
5) We only timeout if forward progress is not made. Forward progress
is defined as having at least one cpu get the mondo successfully
in a given cpu_mondo_send() call. Otherwise we bump a counter
and delay a little. If the counter hits a limit, we signal an
error and report the event.
Also, smp_call_function_mask() error handling reports the number
of cpus incorrectly.
Signed-off-by: David S. Miller <davem@davemloft.net>
1) We must flush the TLB, duh.
2) Even if the sw context was seen to be valid, the local cpu's
hw context can be out of date, so reload it unconditionally.
Signed-off-by: David S. Miller <davem@davemloft.net>
Check TLB flush hypervisor calls for errors and report them.
Pass HV_MMU_ALL always for now, we can add back the optimization
to avoid the I-TLB flush later.
Always explicitly page align the virtual address arguments.
Signed-off-by: David S. Miller <davem@davemloft.net>
get_new_mmu_context() can be invoked from interrupt context
now for the new SMP version wrap handling.
So disable interrupt while taking ctx_alloc_lock in destroy_context()
so we don't deadlock.
Signed-off-by: David S. Miller <davem@davemloft.net>
The context allocation scheme we use depends upon there being a 1<-->1
mapping from cpu to physical TLB for correctness. Chips like Niagara
break this assumption.
So what we do is notify all cpus with a cross call when the context
version number changes, and if necessary this makes them allocate
a valid context for the address space they are running at the time.
Stress tested with make -j1024, make -j2048, and make -j4096 kernel
builds on a 32-strand, 8 core, T2000 with 16GB of ram.
Signed-off-by: David S. Miller <davem@davemloft.net>
Otherwise with too much stuff enabled in the kernel config
we can end up with an unaligned trap table.
Signed-off-by: David S. Miller <davem@davemloft.net>
If we take a window fault, on SUN4V set %gl to zero before we
turn PSTATE_IE back on in %pstate. Otherwise if we take an
interrupt we'll end up with corrupt register state.
Signed-off-by: David S. Miller <davem@davemloft.net>
It can map all of the linear kernel mappings with zero TSB hash
conflicts for systems with 16GB or less ram. In such cases, on
SUN4V, once we load up this TSB the first time with all the
mappings, we never take a linear kernel mapping TLB miss ever
again, the hypervisor handles them all.
Signed-off-by: David S. Miller <davem@davemloft.net>
We use a bitmap, one bit for every 256MB of memory. If the
bit is set we can use a 256MB PTE for linear mappings, else
we have to use a 4MB PTE.
SUN4V support is there, and we can very easily add support
for Panther cpu 256MB PTEs in the future.
Signed-off-by: David S. Miller <davem@davemloft.net>
We have to turn off the "polling nrflag" bit when we sleep
the cpu like this, so that we'll get a cross-cpu interrupt
to wake the processor up from the yield.
We also have to disable PSTATE_IE in %pstate around the yield
call and recheck need_resched() in order to avoid any races.
Signed-off-by: David S. Miller <davem@davemloft.net>
Set, but never used.
We used to use this for dynamic IRQ retargetting, but that
code died a long time ago.
Signed-off-by: David S. Miller <davem@davemloft.net>
They were getting truncated to 32-bit and this is very bad
when your MMU fault status area is in physical memory above
4GB on SUN4V.
Signed-off-by: David S. Miller <davem@davemloft.net>
The math-emu code only expects unfinished fpop traps when
emulating FPU sqrt instructions on pre-Niagara chips.
On Niagara we can get unimplemented fpop, so handle that.
Signed-off-by: David S. Miller <davem@davemloft.net>
It's extremely noisy and causes much grief on slow
consoles with large numbers of cpus.
We'll have to provide this some saner way in order
to re-enable this.
Signed-off-by: David S. Miller <davem@davemloft.net>