forked from Minki/linux
NFSD: Clean up forgetting locks
I use the new "forget_n_state()" function to iterate through each client first when searching for locks. This may slow down forgetting locks a little bit, but it implements most of the code needed to forget a specified client's locks. Signed-off-by: Bryan Schumaker <bjschuma@netapp.com> Signed-off-by: J. Bruce Fields <bfields@redhat.com>
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@ -4611,6 +4611,32 @@ u64 nfsd_forget_client(struct nfs4_client *clp, u64 max)
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return 1;
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}
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static u64 nfsd_foreach_client_lock(struct nfs4_client *clp, u64 max, void (*func)(struct nfs4_lockowner *))
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{
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struct nfs4_openowner *oop;
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struct nfs4_lockowner *lop, *lo_next;
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struct nfs4_ol_stateid *stp, *st_next;
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u64 count = 0;
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list_for_each_entry(oop, &clp->cl_openowners, oo_perclient) {
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list_for_each_entry_safe(stp, st_next, &oop->oo_owner.so_stateids, st_perstateowner) {
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list_for_each_entry_safe(lop, lo_next, &stp->st_lockowners, lo_perstateid) {
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if (func)
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func(lop);
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if (++count == max)
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return count;
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}
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}
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}
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return count;
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}
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u64 nfsd_forget_client_locks(struct nfs4_client *clp, u64 max)
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{
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return nfsd_foreach_client_lock(clp, max, release_lockowner);
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}
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u64 nfsd_for_n_state(u64 max, u64 (*func)(struct nfs4_client *, u64))
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{
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struct nfs4_client *clp, *next;
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@ -4635,11 +4661,6 @@ void nfsd_forget_clients(u64 num)
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printk(KERN_INFO "NFSD: Forgot %llu clients", count);
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}
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static void release_lockowner_sop(struct nfs4_stateowner *sop)
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{
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release_lockowner(lockowner(sop));
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}
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static void release_openowner_sop(struct nfs4_stateowner *sop)
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{
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release_openowner(openowner(sop));
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@ -4666,9 +4687,8 @@ static int nfsd_release_n_owners(u64 num, bool is_open_owner,
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void nfsd_forget_locks(u64 num)
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{
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struct nfsd_net *nn = net_generic(&init_net, nfsd_net_id);
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int count = nfsd_release_n_owners(num, false, release_lockowner_sop, nn);
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printk(KERN_INFO "NFSD: Forgot %d locks", count);
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u64 count = nfsd_for_n_state(num, nfsd_forget_client_locks);
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printk(KERN_INFO "NFSD: Forgot %llu locks", count);
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}
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void nfsd_forget_openowners(u64 num)
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