ip: use rb trees for IP frag queue.
Similar to TCP OOO RX queue, it makes sense to use rb trees to store
IP fragments, so that OOO fragments are inserted faster.
Tested:
- a follow-up patch contains a rather comprehensive ip defrag
self-test (functional)
- ran neper `udp_stream -c -H <host> -F 100 -l 300 -T 20`:
netstat --statistics
Ip:
282078937 total packets received
0 forwarded
0 incoming packets discarded
946760 incoming packets delivered
18743456 requests sent out
101 fragments dropped after timeout
282077129 reassemblies required
944952 packets reassembled ok
262734239 packet reassembles failed
(The numbers/stats above are somewhat better re:
reassemblies vs a kernel without this patchset. More
comprehensive performance testing TBD).
Reported-by: Jann Horn <jannh@google.com>
Reported-by: Juha-Matti Tilli <juha-matti.tilli@iki.fi>
Suggested-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: Peter Oskolkov <posk@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Florian Westphal <fw@strlen.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
committed by
David S. Miller
parent
385114dec8
commit
fa0f527358
@@ -75,7 +75,8 @@ struct inet_frag_queue {
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struct timer_list timer;
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spinlock_t lock;
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refcount_t refcnt;
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struct sk_buff *fragments;
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struct sk_buff *fragments; /* Used in IPv6. */
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struct rb_root rb_fragments; /* Used in IPv4. */
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struct sk_buff *fragments_tail;
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ktime_t stamp;
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int len;
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