drm/msm: submit support for in-fences
Signed-off-by: Rob Clark <robdclark@gmail.com>
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@@ -185,8 +185,12 @@ struct drm_msm_gem_submit_bo {
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};
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/* Valid submit ioctl flags: */
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/* to start, nothing.. */
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#define MSM_SUBMIT_FLAGS 0
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#define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */
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#define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
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#define MSM_SUBMIT_FLAGS ( \
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MSM_SUBMIT_NO_IMPLICIT | \
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MSM_SUBMIT_FENCE_FD_IN | \
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0)
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/* Each cmdstream submit consists of a table of buffers involved, and
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* one or more cmdstream buffers. This allows for conditional execution
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@@ -199,6 +203,7 @@ struct drm_msm_gem_submit {
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__u32 nr_cmds; /* in, number of submit_cmd's */
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__u64 __user bos; /* in, ptr to array of submit_bo's */
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__u64 __user cmds; /* in, ptr to array of submit_cmd's */
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__s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN) */
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};
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/* The normal way to synchronize with the GPU is just to CPU_PREP on
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