net: sctp: fix and consolidate SCTP checksumming code
This fixes an outstanding bug found through IPVS, where SCTP packets with skb->data_len > 0 (non-linearized) and empty frag_list, but data accumulated in frags[] member, are forwarded with incorrect checksum letting SCTP initial handshake fail on some systems. Linearizing each SCTP skb in IPVS to prevent that would not be a good solution as this leads to an additional and unnecessary performance penalty on the load-balancer itself for no good reason (as we actually only want to update the checksum, and can do that in a different/better way presented here). The actual problem is elsewhere, namely, that SCTP's checksumming in sctp_compute_cksum() does not take frags[] into account like skb_checksum() does. So while we are fixing this up, we better reuse the existing code that we have anyway in __skb_checksum() and use it for walking through the data doing checksumming. This will not only fix this issue, but also consolidates some SCTP code with core sk_buff code, bringing it closer together and removing respectively avoiding reimplementation of skb_checksum() for no good reason. As crc32c() can use hardware implementation within the crypto layer, we leave that intact (it wraps around / falls back to e.g. slice-by-8 algorithm in __crc32c_le() otherwise); plus use the __crc32c_le_combine() combinator for crc32c blocks. Also, we remove all other SCTP checksumming code, so that we only have to use sctp_compute_cksum() from now on; for doing that, we need to transform SCTP checkumming in output path slightly, and can leave the rest intact. Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
committed by
David S. Miller
parent
2817a336d4
commit
e6d8b64b34
@@ -42,56 +42,38 @@
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#include <linux/types.h>
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#include <net/sctp/sctp.h>
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#include <linux/crc32c.h>
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#include <linux/crc32.h>
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static inline __u32 sctp_crc32c(__u32 crc, u8 *buffer, u16 length)
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static inline __wsum sctp_csum_update(const void *buff, int len, __wsum sum)
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{
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return crc32c(crc, buffer, length);
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}
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static inline __u32 sctp_start_cksum(__u8 *buffer, __u16 length)
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{
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__u32 crc = ~(__u32)0;
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__u8 zero[sizeof(__u32)] = {0};
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/* Optimize this routine to be SCTP specific, knowing how
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* to skip the checksum field of the SCTP header.
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/* This uses the crypto implementation of crc32c, which is either
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* implemented w/ hardware support or resolves to __crc32c_le().
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*/
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/* Calculate CRC up to the checksum. */
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crc = sctp_crc32c(crc, buffer, sizeof(struct sctphdr) - sizeof(__u32));
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/* Skip checksum field of the header. */
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crc = sctp_crc32c(crc, zero, sizeof(__u32));
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/* Calculate the rest of the CRC. */
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crc = sctp_crc32c(crc, &buffer[sizeof(struct sctphdr)],
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length - sizeof(struct sctphdr));
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return crc;
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return crc32c(sum, buff, len);
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}
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static inline __u32 sctp_update_cksum(__u8 *buffer, __u16 length, __u32 crc32)
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static inline __wsum sctp_csum_combine(__wsum csum, __wsum csum2,
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int offset, int len)
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{
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return sctp_crc32c(crc32, buffer, length);
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return __crc32c_le_combine(csum, csum2, len);
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}
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static inline __le32 sctp_end_cksum(__u32 crc32)
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{
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return cpu_to_le32(~crc32);
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}
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/* Calculate the CRC32C checksum of an SCTP packet. */
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static inline __le32 sctp_compute_cksum(const struct sk_buff *skb,
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unsigned int offset)
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{
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const struct sk_buff *iter;
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struct sctphdr *sh = sctp_hdr(skb);
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__le32 ret, old = sh->checksum;
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const struct skb_checksum_ops ops = {
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.update = sctp_csum_update,
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.combine = sctp_csum_combine,
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};
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__u32 crc32 = sctp_start_cksum(skb->data + offset,
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skb_headlen(skb) - offset);
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skb_walk_frags(skb, iter)
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crc32 = sctp_update_cksum((__u8 *) iter->data,
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skb_headlen(iter), crc32);
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sh->checksum = 0;
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ret = cpu_to_le32(~__skb_checksum(skb, offset, skb->len - offset,
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~(__u32)0, &ops));
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sh->checksum = old;
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return sctp_end_cksum(crc32);
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return ret;
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}
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#endif /* __sctp_checksum_h__ */
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