forked from Minki/linux
drm/amd/powerplay: avoid deadlock on Vega20 swSMU routine
The lock required was already hold by its parent API. Signed-off-by: Evan Quan <evan.quan@amd.com> Reviewed-by: Feifei Xu <Feifei.Xu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
parent
955c712007
commit
e42877b8ba
@ -2279,13 +2279,9 @@ int smu_set_active_display_count(struct smu_context *smu, uint32_t count)
|
||||
{
|
||||
int ret = 0;
|
||||
|
||||
mutex_lock(&smu->mutex);
|
||||
|
||||
if (smu->ppt_funcs->set_active_display_count)
|
||||
ret = smu->ppt_funcs->set_active_display_count(smu, count);
|
||||
|
||||
mutex_unlock(&smu->mutex);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user