drma/dmgpu: move cg and pg flags into shared headers

So they can be used by powerplay.

Reviewed-by: Eric Huang <JinHuiEric.Huang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Alex Deucher
2016-02-05 10:56:22 -05:00
parent b118af7012
commit e3b04bc790
13 changed files with 171 additions and 171 deletions

View File

@@ -885,7 +885,7 @@ static void cik_enable_sdma_mgcg(struct amdgpu_device *adev,
{
u32 orig, data;
if (enable && (adev->cg_flags & AMDGPU_CG_SUPPORT_SDMA_MGCG)) {
if (enable && (adev->cg_flags & AMD_CG_SUPPORT_SDMA_MGCG)) {
WREG32(mmSDMA0_CLK_CTRL + SDMA0_REGISTER_OFFSET, 0x00000100);
WREG32(mmSDMA0_CLK_CTRL + SDMA1_REGISTER_OFFSET, 0x00000100);
} else {
@@ -906,7 +906,7 @@ static void cik_enable_sdma_mgls(struct amdgpu_device *adev,
{
u32 orig, data;
if (enable && (adev->cg_flags & AMDGPU_CG_SUPPORT_SDMA_LS)) {
if (enable && (adev->cg_flags & AMD_CG_SUPPORT_SDMA_LS)) {
orig = data = RREG32(mmSDMA0_POWER_CNTL + SDMA0_REGISTER_OFFSET);
data |= 0x100;
if (orig != data)