forked from Minki/linux
tcp: fix recv with flags MSG_WAITALL | MSG_PEEK
Currently, tcp_recvmsg enters a busy loop in sk_wait_data if called with flags = MSG_WAITALL | MSG_PEEK. sk_wait_data waits for sk_receive_queue not empty, but in this case, the receive queue is not empty, but does not contain any skb that we can use. Add a "last skb seen on receive queue" argument to sk_wait_data, so that it sleeps until the receive queue has new skbs. Link: https://bugzilla.kernel.org/show_bug.cgi?id=99461 Link: https://sourceware.org/bugzilla/show_bug.cgi?id=18493 Link: https://bugzilla.redhat.com/show_bug.cgi?id=1205258 Reported-by: Enrico Scholz <rh-bugzilla@ensc.de> Reported-by: Dan Searle <dan@censornet.com> Signed-off-by: Sabrina Dubroca <sd@queasysnail.net> Acked-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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3d3af88592
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@ -902,7 +902,7 @@ void sk_stream_kill_queues(struct sock *sk);
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void sk_set_memalloc(struct sock *sk);
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void sk_clear_memalloc(struct sock *sk);
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int sk_wait_data(struct sock *sk, long *timeo);
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int sk_wait_data(struct sock *sk, long *timeo, const struct sk_buff *skb);
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struct request_sock_ops;
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struct timewait_sock_ops;
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@ -1967,20 +1967,21 @@ static void __release_sock(struct sock *sk)
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* sk_wait_data - wait for data to arrive at sk_receive_queue
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* @sk: sock to wait on
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* @timeo: for how long
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* @skb: last skb seen on sk_receive_queue
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*
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* Now socket state including sk->sk_err is changed only under lock,
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* hence we may omit checks after joining wait queue.
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* We check receive queue before schedule() only as optimization;
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* it is very likely that release_sock() added new data.
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*/
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int sk_wait_data(struct sock *sk, long *timeo)
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int sk_wait_data(struct sock *sk, long *timeo, const struct sk_buff *skb)
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{
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int rc;
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DEFINE_WAIT(wait);
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prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
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set_bit(SOCK_ASYNC_WAITDATA, &sk->sk_socket->flags);
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rc = sk_wait_event(sk, timeo, !skb_queue_empty(&sk->sk_receive_queue));
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rc = sk_wait_event(sk, timeo, skb_peek_tail(&sk->sk_receive_queue) != skb);
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clear_bit(SOCK_ASYNC_WAITDATA, &sk->sk_socket->flags);
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finish_wait(sk_sleep(sk), &wait);
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return rc;
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@ -886,7 +886,7 @@ verify_sock_status:
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break;
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}
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sk_wait_data(sk, &timeo);
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sk_wait_data(sk, &timeo, NULL);
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continue;
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found_ok_skb:
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if (len > skb->len)
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@ -780,7 +780,7 @@ ssize_t tcp_splice_read(struct socket *sock, loff_t *ppos,
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ret = -EAGAIN;
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break;
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}
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sk_wait_data(sk, &timeo);
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sk_wait_data(sk, &timeo, NULL);
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if (signal_pending(current)) {
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ret = sock_intr_errno(timeo);
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break;
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@ -1575,7 +1575,7 @@ int tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len, int nonblock,
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int target; /* Read at least this many bytes */
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long timeo;
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struct task_struct *user_recv = NULL;
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struct sk_buff *skb;
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struct sk_buff *skb, *last;
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u32 urg_hole = 0;
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if (unlikely(flags & MSG_ERRQUEUE))
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@ -1635,7 +1635,9 @@ int tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len, int nonblock,
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/* Next get a buffer. */
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last = skb_peek_tail(&sk->sk_receive_queue);
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skb_queue_walk(&sk->sk_receive_queue, skb) {
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last = skb;
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/* Now that we have two receive queues this
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* shouldn't happen.
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*/
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@ -1754,8 +1756,9 @@ int tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len, int nonblock,
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/* Do not sleep, just process backlog. */
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release_sock(sk);
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lock_sock(sk);
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} else
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sk_wait_data(sk, &timeo);
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} else {
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sk_wait_data(sk, &timeo, last);
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}
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if (user_recv) {
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int chunk;
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@ -613,7 +613,7 @@ static int llc_wait_data(struct sock *sk, long timeo)
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if (signal_pending(current))
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break;
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rc = 0;
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if (sk_wait_data(sk, &timeo))
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if (sk_wait_data(sk, &timeo, NULL))
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break;
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}
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return rc;
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@ -802,7 +802,7 @@ static int llc_ui_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,
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release_sock(sk);
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lock_sock(sk);
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} else
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sk_wait_data(sk, &timeo);
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sk_wait_data(sk, &timeo, NULL);
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if ((flags & MSG_PEEK) && peek_seq != llc->copied_seq) {
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net_dbg_ratelimited("LLC(%s:%d): Application bug, race in MSG_PEEK\n",
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