drm/i915: fix open-coded DIV_ROUND_UP
Use the nice Kernel macro, it makes the code much more readable. Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: Jani Nikula <jani.nikula@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -261,7 +261,7 @@ i915_gem_dumb_create(struct drm_file *file,
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struct drm_mode_create_dumb *args)
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{
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/* have to work out size/pitch and return them */
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args->pitch = ALIGN(args->width * ((args->bpp + 7) / 8), 64);
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args->pitch = ALIGN(args->width * DIV_ROUND_UP(args->bpp, 8), 64);
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args->size = args->pitch * args->height;
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return i915_gem_create(file, dev,
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args->size, &args->handle);
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@ -78,8 +78,8 @@ static int intelfb_create(struct drm_fb_helper *helper,
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mode_cmd.width = sizes->surface_width;
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mode_cmd.height = sizes->surface_height;
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mode_cmd.pitches[0] = ALIGN(mode_cmd.width * ((sizes->surface_bpp + 7) /
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8), 64);
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mode_cmd.pitches[0] = ALIGN(mode_cmd.width *
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DIV_ROUND_UP(sizes->surface_bpp, 8), 64);
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mode_cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp,
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sizes->surface_depth);
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