forked from Minki/linux
vt: More locking checks
I honestly have no idea what the subtle differences between con_is_visible, con_is_fg (internal to vt.c) and con_is_bound are. But it looks like both vc->vc_display_fg and con_driver_map are protected by the console_lock, so probably better if we hold that when checking this. To do that I had to deinline the con_is_visible function. Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Reviewed-by: Sam Ravnborg <sam@ravnborg.org> Acked-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Cc: Nicolas Pitre <nicolas.pitre@linaro.org> Cc: Martin Hostettler <textshell@uchuujin.de> Cc: Adam Borowski <kilobyte@angband.pl> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Mikulas Patocka <mpatocka@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190528090304.9388-5-daniel.vetter@ffwll.ch
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@ -3822,6 +3822,8 @@ int con_is_bound(const struct consw *csw)
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{
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int i, bound = 0;
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WARN_CONSOLE_UNLOCKED();
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for (i = 0; i < MAX_NR_CONSOLES; i++) {
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if (con_driver_map[i] == csw) {
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bound = 1;
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@ -3833,6 +3835,20 @@ int con_is_bound(const struct consw *csw)
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}
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EXPORT_SYMBOL(con_is_bound);
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/**
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* con_is_visible - checks whether the current console is visible
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* @vc: virtual console
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*
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* RETURNS: zero if not visible, nonzero if visible
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*/
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bool con_is_visible(const struct vc_data *vc)
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{
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WARN_CONSOLE_UNLOCKED();
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return *vc->vc_display_fg == vc;
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}
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EXPORT_SYMBOL(con_is_visible);
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/**
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* con_debug_enter - prepare the console for the kernel debugger
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* @sw: console driver
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@ -168,9 +168,6 @@ extern void vc_SAK(struct work_struct *work);
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#define CUR_DEFAULT CUR_UNDERLINE
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static inline bool con_is_visible(const struct vc_data *vc)
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{
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return *vc->vc_display_fg == vc;
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}
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bool con_is_visible(const struct vc_data *vc);
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#endif /* _LINUX_CONSOLE_STRUCT_H */
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