media: staging: ipu3-imgu: Move the UAPI header from include under include/uapi
The header defines the user space interface but may be mistaken as kernel-only header due to its location. Add "uapi" directory under driver's include directory and move the header there. Suggested-by: Greg KH <gregkh@linuxfoundation.org> Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com> Reviewed-by: Bingbu Cao <bingbu.cao@intel.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
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@ -234,22 +234,23 @@ The IPU3 ImgU pipelines can be configured using the Media Controller, defined at
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Running mode and firmware binary selection
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------------------------------------------
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ImgU works based on firmware, currently the ImgU firmware support run 2 pipes in
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time-sharing with single input frame data. Each pipe can run at certain mode -
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"VIDEO" or "STILL", "VIDEO" mode is commonly used for video frames capture, and
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"STILL" is used for still frame capture. However, you can also select "VIDEO" to
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capture still frames if you want to capture images with less system load and
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power. For "STILL" mode, ImgU will try to use smaller BDS factor and output
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larger bayer frame for further YUV processing than "VIDEO" mode to get high
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quality images. Besides, "STILL" mode need XNR3 to do noise reduction, hence
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"STILL" mode will need more power and memory bandwidth than "VIDEO" mode. TNR
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will be enabled in "VIDEO" mode and bypassed by "STILL" mode. ImgU is running at
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“VIDEO” mode by default, the user can use v4l2 control V4L2_CID_INTEL_IPU3_MODE
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(currently defined in drivers/staging/media/ipu3/include/intel-ipu3.h) to query
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and set the running mode. For user, there is no difference for buffer queueing
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between the "VIDEO" and "STILL" mode, mandatory input and main output node
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should be enabled and buffers need be queued, the statistics and the view-finder
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queues are optional.
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ImgU works based on firmware, currently the ImgU firmware support run 2 pipes
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in time-sharing with single input frame data. Each pipe can run at certain mode
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- "VIDEO" or "STILL", "VIDEO" mode is commonly used for video frames capture,
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and "STILL" is used for still frame capture. However, you can also select
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"VIDEO" to capture still frames if you want to capture images with less system
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load and power. For "STILL" mode, ImgU will try to use smaller BDS factor and
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output larger bayer frame for further YUV processing than "VIDEO" mode to get
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high quality images. Besides, "STILL" mode need XNR3 to do noise reduction,
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hence "STILL" mode will need more power and memory bandwidth than "VIDEO" mode.
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TNR will be enabled in "VIDEO" mode and bypassed by "STILL" mode. ImgU is
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running at “VIDEO” mode by default, the user can use v4l2 control
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V4L2_CID_INTEL_IPU3_MODE (currently defined in
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drivers/staging/media/ipu3/include/uapi/intel-ipu3.h) to query and set the
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running mode. For user, there is no difference for buffer queueing between the
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"VIDEO" and "STILL" mode, mandatory input and main output node should be
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enabled and buffers need be queued, the statistics and the view-finder queues
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are optional.
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The firmware binary will be selected according to current running mode, such log
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"using binary if_to_osys_striped " or "using binary if_to_osys_primary_striped"
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@ -586,7 +587,7 @@ preserved.
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References
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==========
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.. [#f5] drivers/staging/media/ipu3/include/intel-ipu3.h
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.. [#f5] drivers/staging/media/ipu3/include/uapi/intel-ipu3.h
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.. [#f1] https://github.com/intel/nvt
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@ -78,4 +78,4 @@ hardware and algorithm details.
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Intel IPU3 ImgU uAPI data types
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===============================
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.. kernel-doc:: drivers/staging/media/ipu3/include/intel-ipu3.h
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.. kernel-doc:: drivers/staging/media/ipu3/include/uapi/intel-ipu3.h
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@ -4,7 +4,7 @@
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#ifndef __IPU3_ABI_H
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#define __IPU3_ABI_H
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#include "include/intel-ipu3.h"
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#include "include/uapi/intel-ipu3.h"
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/******************* IMGU Hardware information *******************/
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