forked from Minki/linux
drm/amd/powerplay: avoid NULL pointer dereference
if (a == NULL || a->b == NULL) leads to a NULL pointer dereference if a == NULL. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -163,12 +163,12 @@ static int pp_hw_fini(void *handle)
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pp_handle = (struct pp_instance *)handle;
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eventmgr = pp_handle->eventmgr;
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if (eventmgr != NULL || eventmgr->pp_eventmgr_fini != NULL)
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if (eventmgr != NULL && eventmgr->pp_eventmgr_fini != NULL)
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eventmgr->pp_eventmgr_fini(eventmgr);
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smumgr = pp_handle->smu_mgr;
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if (smumgr != NULL || smumgr->smumgr_funcs != NULL ||
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if (smumgr != NULL && smumgr->smumgr_funcs != NULL &&
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smumgr->smumgr_funcs->smu_fini != NULL)
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smumgr->smumgr_funcs->smu_fini(smumgr);
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