forked from Minki/linux
drm/msm: atomic core bits
The core parts for async commit. Signed-off-by: Rob Clark <robdclark@gmail.com>
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10291bff0a
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cf3a7e4ce0
@ -30,6 +30,7 @@ msm-y := \
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mdp/mdp5/mdp5_kms.o \
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mdp/mdp5/mdp5_plane.o \
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mdp/mdp5/mdp5_smp.o \
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msm_atomic.o \
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msm_drv.o \
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msm_fb.o \
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msm_gem.o \
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163
drivers/gpu/drm/msm/msm_atomic.c
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163
drivers/gpu/drm/msm/msm_atomic.c
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@ -0,0 +1,163 @@
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/*
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* Copyright (C) 2014 Red Hat
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* Author: Rob Clark <robdclark@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 as published by
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* the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "msm_drv.h"
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#include "msm_kms.h"
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#include "msm_gem.h"
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struct msm_commit {
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struct drm_atomic_state *state;
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uint32_t fence;
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struct msm_fence_cb fence_cb;
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};
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static void fence_cb(struct msm_fence_cb *cb);
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static struct msm_commit *new_commit(struct drm_atomic_state *state)
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{
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struct msm_commit *c = kzalloc(sizeof(*c), GFP_KERNEL);
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if (!c)
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return NULL;
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c->state = state;
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/* TODO we might need a way to indicate to run the cb on a
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* different wq so wait_for_vblanks() doesn't block retiring
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* bo's..
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*/
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INIT_FENCE_CB(&c->fence_cb, fence_cb);
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return c;
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}
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/* The (potentially) asynchronous part of the commit. At this point
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* nothing can fail short of armageddon.
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*/
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static void complete_commit(struct msm_commit *c)
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{
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struct drm_atomic_state *state = c->state;
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struct drm_device *dev = state->dev;
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drm_atomic_helper_commit_pre_planes(dev, state);
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drm_atomic_helper_commit_planes(dev, state);
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drm_atomic_helper_commit_post_planes(dev, state);
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drm_atomic_helper_wait_for_vblanks(dev, state);
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drm_atomic_helper_cleanup_planes(dev, state);
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drm_atomic_state_free(state);
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kfree(c);
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}
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static void fence_cb(struct msm_fence_cb *cb)
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{
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struct msm_commit *c =
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container_of(cb, struct msm_commit, fence_cb);
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complete_commit(c);
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}
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static void add_fb(struct msm_commit *c, struct drm_framebuffer *fb)
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{
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struct drm_gem_object *obj = msm_framebuffer_bo(fb, 0);
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c->fence = max(c->fence, msm_gem_fence(to_msm_bo(obj), MSM_PREP_READ));
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}
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/**
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* drm_atomic_helper_commit - commit validated state object
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* @dev: DRM device
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* @state: the driver state object
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* @async: asynchronous commit
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*
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* This function commits a with drm_atomic_helper_check() pre-validated state
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* object. This can still fail when e.g. the framebuffer reservation fails. For
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* now this doesn't implement asynchronous commits.
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*
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* RETURNS
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* Zero for success or -errno.
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*/
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int msm_atomic_commit(struct drm_device *dev,
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struct drm_atomic_state *state, bool async)
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{
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struct msm_commit *c;
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int nplanes = dev->mode_config.num_total_plane;
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int i, ret;
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ret = drm_atomic_helper_prepare_planes(dev, state);
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if (ret)
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return ret;
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c = new_commit(state);
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/*
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* Figure out what fence to wait for:
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*/
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for (i = 0; i < nplanes; i++) {
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struct drm_plane *plane = state->planes[i];
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struct drm_plane_state *new_state = state->plane_states[i];
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if (!plane)
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continue;
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if (plane->state->fb != new_state->fb)
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add_fb(c, new_state->fb);
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}
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/*
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* This is the point of no return - everything below never fails except
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* when the hw goes bonghits. Which means we can commit the new state on
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* the software side now.
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*/
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drm_atomic_helper_swap_state(dev, state);
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/*
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* Everything below can be run asynchronously without the need to grab
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* any modeset locks at all under one conditions: It must be guaranteed
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* that the asynchronous work has either been cancelled (if the driver
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* supports it, which at least requires that the framebuffers get
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* cleaned up with drm_atomic_helper_cleanup_planes()) or completed
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* before the new state gets committed on the software side with
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* drm_atomic_helper_swap_state().
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*
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* This scheme allows new atomic state updates to be prepared and
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* checked in parallel to the asynchronous completion of the previous
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* update. Which is important since compositors need to figure out the
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* composition of the next frame right after having submitted the
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* current layout.
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*/
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if (async) {
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msm_queue_fence_cb(dev, &c->fence_cb, c->fence);
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return 0;
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}
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ret = msm_wait_fence_interruptable(dev, c->fence, NULL);
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if (ret) {
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WARN_ON(ret); // TODO unswap state back? or??
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kfree(c);
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return ret;
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}
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complete_commit(c);
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return 0;
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}
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@ -29,6 +29,8 @@ static void msm_fb_output_poll_changed(struct drm_device *dev)
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static const struct drm_mode_config_funcs mode_config_funcs = {
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.fb_create = msm_framebuffer_create,
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.output_poll_changed = msm_fb_output_poll_changed,
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.atomic_check = drm_atomic_helper_check,
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.atomic_commit = msm_atomic_commit,
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};
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int msm_register_mmu(struct drm_device *dev, struct msm_mmu *mmu)
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@ -294,6 +296,8 @@ static int msm_load(struct drm_device *dev, unsigned long flags)
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goto fail;
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}
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drm_mode_config_reset(dev);
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#ifdef CONFIG_DRM_MSM_FBDEV
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priv->fbdev = msm_fbdev_init(dev);
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#endif
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#endif
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#include <drm/drmP.h>
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#include <drm/drm_atomic.h>
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#include <drm/drm_atomic_helper.h>
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#include <drm/drm_crtc_helper.h>
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#include <drm/drm_plane_helper.h>
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#include <drm/drm_fb_helper.h>
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#include <drm/msm_drm.h>
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#include <drm/drm_gem.h>
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@ -141,6 +144,9 @@ void __msm_fence_worker(struct work_struct *work);
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(_cb)->func = _func; \
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} while (0)
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int msm_atomic_commit(struct drm_device *dev,
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struct drm_atomic_state *state, bool async);
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int msm_register_mmu(struct drm_device *dev, struct msm_mmu *mmu);
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int msm_wait_fence_interruptable(struct drm_device *dev, uint32_t fence,
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