forked from Minki/linux
Btrfs: avoid possible use-after-free in clear_extent_bit()
clear_extent_bit() { next_node = rb_next(&state->rb_node); ... clear_state_bit(state); <-- this may free next_node if (next_node) { state = rb_entry(next_node); ... } } clear_state_bit() calls merge_state() which may free the next node of the passing extent_state, so clear_extent_bit() may end up referencing freed memory. Signed-off-by: Li Zefan <lizf@cn.fujitsu.com>
This commit is contained in:
parent
8e52acf704
commit
cdc6a39525
@ -402,6 +402,15 @@ static int split_state(struct extent_io_tree *tree, struct extent_state *orig,
|
||||
return 0;
|
||||
}
|
||||
|
||||
static struct extent_state *next_state(struct extent_state *state)
|
||||
{
|
||||
struct rb_node *next = rb_next(&state->rb_node);
|
||||
if (next)
|
||||
return rb_entry(next, struct extent_state, rb_node);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* utility function to clear some bits in an extent state struct.
|
||||
* it will optionally wake up any one waiting on this state (wake == 1)
|
||||
@ -409,10 +418,11 @@ static int split_state(struct extent_io_tree *tree, struct extent_state *orig,
|
||||
* If no bits are set on the state struct after clearing things, the
|
||||
* struct is freed and removed from the tree
|
||||
*/
|
||||
static void clear_state_bit(struct extent_io_tree *tree,
|
||||
struct extent_state *state,
|
||||
int *bits, int wake)
|
||||
static struct extent_state *clear_state_bit(struct extent_io_tree *tree,
|
||||
struct extent_state *state,
|
||||
int *bits, int wake)
|
||||
{
|
||||
struct extent_state *next;
|
||||
int bits_to_clear = *bits & ~EXTENT_CTLBITS;
|
||||
|
||||
if ((bits_to_clear & EXTENT_DIRTY) && (state->state & EXTENT_DIRTY)) {
|
||||
@ -425,6 +435,7 @@ static void clear_state_bit(struct extent_io_tree *tree,
|
||||
if (wake)
|
||||
wake_up(&state->wq);
|
||||
if (state->state == 0) {
|
||||
next = next_state(state);
|
||||
if (state->tree) {
|
||||
rb_erase(&state->rb_node, &tree->state);
|
||||
state->tree = NULL;
|
||||
@ -434,7 +445,9 @@ static void clear_state_bit(struct extent_io_tree *tree,
|
||||
}
|
||||
} else {
|
||||
merge_state(tree, state);
|
||||
next = next_state(state);
|
||||
}
|
||||
return next;
|
||||
}
|
||||
|
||||
static struct extent_state *
|
||||
@ -473,7 +486,6 @@ int clear_extent_bit(struct extent_io_tree *tree, u64 start, u64 end,
|
||||
struct extent_state *state;
|
||||
struct extent_state *cached;
|
||||
struct extent_state *prealloc = NULL;
|
||||
struct rb_node *next_node;
|
||||
struct rb_node *node;
|
||||
u64 last_end;
|
||||
int err;
|
||||
@ -525,14 +537,11 @@ hit_next:
|
||||
WARN_ON(state->end < start);
|
||||
last_end = state->end;
|
||||
|
||||
if (state->end < end && !need_resched())
|
||||
next_node = rb_next(&state->rb_node);
|
||||
else
|
||||
next_node = NULL;
|
||||
|
||||
/* the state doesn't have the wanted bits, go ahead */
|
||||
if (!(state->state & bits))
|
||||
if (!(state->state & bits)) {
|
||||
state = next_state(state);
|
||||
goto next;
|
||||
}
|
||||
|
||||
/*
|
||||
* | ---- desired range ---- |
|
||||
@ -590,16 +599,13 @@ hit_next:
|
||||
goto out;
|
||||
}
|
||||
|
||||
clear_state_bit(tree, state, &bits, wake);
|
||||
state = clear_state_bit(tree, state, &bits, wake);
|
||||
next:
|
||||
if (last_end == (u64)-1)
|
||||
goto out;
|
||||
start = last_end + 1;
|
||||
if (start <= end && next_node) {
|
||||
state = rb_entry(next_node, struct extent_state,
|
||||
rb_node);
|
||||
if (start <= end && state && !need_resched())
|
||||
goto hit_next;
|
||||
}
|
||||
goto search_again;
|
||||
|
||||
out:
|
||||
|
Loading…
Reference in New Issue
Block a user