forked from Minki/linux
drm/i915: Shuffle sprite register writes into a tighter group
Group the sprite register writes a bit tighter. We want to write the registers atomically, and so doing the base address/offset artihmetic within the critical section is pointless when it can all be done beforehand. Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -124,9 +124,6 @@ vlv_update_plane(struct drm_plane *dplane, struct drm_crtc *crtc,
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crtc_w--;
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crtc_h--;
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I915_WRITE(SPSTRIDE(pipe, plane), fb->pitches[0]);
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I915_WRITE(SPPOS(pipe, plane), (crtc_y << 16) | crtc_x);
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linear_offset = y * fb->pitches[0] + x * pixel_size;
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sprsurf_offset = intel_gen4_compute_page_offset(&x, &y,
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obj->tiling_mode,
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@ -134,6 +131,9 @@ vlv_update_plane(struct drm_plane *dplane, struct drm_crtc *crtc,
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fb->pitches[0]);
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linear_offset -= sprsurf_offset;
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I915_WRITE(SPSTRIDE(pipe, plane), fb->pitches[0]);
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I915_WRITE(SPPOS(pipe, plane), (crtc_y << 16) | crtc_x);
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if (obj->tiling_mode != I915_TILING_NONE)
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I915_WRITE(SPTILEOFF(pipe, plane), (y << 16) | x);
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else
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@ -293,15 +293,15 @@ ivb_update_plane(struct drm_plane *plane, struct drm_crtc *crtc,
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if (crtc_w != src_w || crtc_h != src_h)
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sprscale = SPRITE_SCALE_ENABLE | (src_w << 16) | src_h;
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I915_WRITE(SPRSTRIDE(pipe), fb->pitches[0]);
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I915_WRITE(SPRPOS(pipe), (crtc_y << 16) | crtc_x);
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linear_offset = y * fb->pitches[0] + x * pixel_size;
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sprsurf_offset =
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intel_gen4_compute_page_offset(&x, &y, obj->tiling_mode,
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pixel_size, fb->pitches[0]);
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linear_offset -= sprsurf_offset;
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I915_WRITE(SPRSTRIDE(pipe), fb->pitches[0]);
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I915_WRITE(SPRPOS(pipe), (crtc_y << 16) | crtc_x);
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/* HSW consolidates SPRTILEOFF and SPRLINOFF into a single SPROFFSET
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* register */
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if (IS_HASWELL(dev) || IS_BROADWELL(dev))
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@ -472,15 +472,15 @@ ilk_update_plane(struct drm_plane *plane, struct drm_crtc *crtc,
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if (crtc_w != src_w || crtc_h != src_h)
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dvsscale = DVS_SCALE_ENABLE | (src_w << 16) | src_h;
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I915_WRITE(DVSSTRIDE(pipe), fb->pitches[0]);
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I915_WRITE(DVSPOS(pipe), (crtc_y << 16) | crtc_x);
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linear_offset = y * fb->pitches[0] + x * pixel_size;
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dvssurf_offset =
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intel_gen4_compute_page_offset(&x, &y, obj->tiling_mode,
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pixel_size, fb->pitches[0]);
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linear_offset -= dvssurf_offset;
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I915_WRITE(DVSSTRIDE(pipe), fb->pitches[0]);
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I915_WRITE(DVSPOS(pipe), (crtc_y << 16) | crtc_x);
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if (obj->tiling_mode != I915_TILING_NONE)
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I915_WRITE(DVSTILEOFF(pipe), (y << 16) | x);
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else
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