forked from Minki/linux
video: fbdev: atari: Fix inverse handling
Currently, the "inverse" option does not do anything, as it just sets a flag, which is further unused. Fix this by calling fb_invert_cmaps() instead, like other drivers do. As this only affects the console colormap, this does not affect X. Update the documentation to match the actual behavior. Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org> Tested-by: Michael Schmitz <schmitzmic@gmail.com> Signed-off-by: Helge Deller <deller@gmx.de>
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@ -367,8 +367,8 @@ activated by a "external:" sub-option.
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4.1.2) inverse
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--------------
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Invert the display. This affects both, text (consoles) and graphics
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(X) display. Usually, the background is chosen to be black. With this
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Invert the display. This affects only text consoles.
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Usually, the background is chosen to be black. With this
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option, you can make the background white.
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4.1.3) font
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@ -236,8 +236,6 @@ static int *MV300_reg = MV300_reg_8bit;
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#endif /* ATAFB_EXT */
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static int inverse;
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/*
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* struct fb_ops {
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* * open/release and usage marking
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@ -2971,7 +2969,7 @@ static int __init atafb_setup(char *options)
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default_par = temp;
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mode_option = this_opt;
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} else if (!strcmp(this_opt, "inverse"))
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inverse = 1;
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fb_invert_cmaps();
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else if (!strncmp(this_opt, "hwscroll_", 9)) {
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hwscroll = simple_strtoul(this_opt + 9, NULL, 10);
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if (hwscroll < 0)
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