forked from Minki/linux
ipc/mqueue.c: update/document memory barriers
Update and document memory barriers for mqueue.c: - ewp->state is read without any locks, thus READ_ONCE is required. - add smp_aquire__after_ctrl_dep() after the READ_ONCE, we need acquire semantics if the value is STATE_READY. - use wake_q_add_safe() - document why __set_current_state() may be used: Reading task->state cannot happen before the wake_q_add() call, which happens while holding info->lock. Thus the spin_unlock() is the RELEASE, and the spin_lock() is the ACQUIRE. For completeness: there is also a 3 CPU scenario, if the to be woken up task is already on another wake_q. Then: - CPU1: spin_unlock() of the task that goes to sleep is the RELEASE - CPU2: the spin_lock() of the waker is the ACQUIRE - CPU2: smp_mb__before_atomic inside wake_q_add() is the RELEASE - CPU3: smp_mb__after_spinlock() inside try_to_wake_up() is the ACQUIRE Link: http://lkml.kernel.org/r/20191020123305.14715-4-manfred@colorfullife.com Signed-off-by: Manfred Spraul <manfred@colorfullife.com> Reviewed-by: Davidlohr Bueso <dbueso@suse.de> Cc: Waiman Long <longman@redhat.com> Cc: <1vier1@web.de> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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ipc/mqueue.c
92
ipc/mqueue.c
@ -63,6 +63,66 @@ struct posix_msg_tree_node {
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int priority;
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};
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/*
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* Locking:
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*
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* Accesses to a message queue are synchronized by acquiring info->lock.
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*
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* There are two notable exceptions:
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* - The actual wakeup of a sleeping task is performed using the wake_q
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* framework. info->lock is already released when wake_up_q is called.
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* - The exit codepaths after sleeping check ext_wait_queue->state without
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* any locks. If it is STATE_READY, then the syscall is completed without
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* acquiring info->lock.
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*
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* MQ_BARRIER:
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* To achieve proper release/acquire memory barrier pairing, the state is set to
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* STATE_READY with smp_store_release(), and it is read with READ_ONCE followed
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* by smp_acquire__after_ctrl_dep(). In addition, wake_q_add_safe() is used.
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*
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* This prevents the following races:
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*
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* 1) With the simple wake_q_add(), the task could be gone already before
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* the increase of the reference happens
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* Thread A
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* Thread B
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* WRITE_ONCE(wait.state, STATE_NONE);
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* schedule_hrtimeout()
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* wake_q_add(A)
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* if (cmpxchg()) // success
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* ->state = STATE_READY (reordered)
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* <timeout returns>
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* if (wait.state == STATE_READY) return;
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* sysret to user space
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* sys_exit()
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* get_task_struct() // UaF
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*
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* Solution: Use wake_q_add_safe() and perform the get_task_struct() before
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* the smp_store_release() that does ->state = STATE_READY.
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*
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* 2) Without proper _release/_acquire barriers, the woken up task
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* could read stale data
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*
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* Thread A
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* Thread B
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* do_mq_timedreceive
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* WRITE_ONCE(wait.state, STATE_NONE);
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* schedule_hrtimeout()
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* state = STATE_READY;
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* <timeout returns>
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* if (wait.state == STATE_READY) return;
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* msg_ptr = wait.msg; // Access to stale data!
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* receiver->msg = message; (reordered)
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*
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* Solution: use _release and _acquire barriers.
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*
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* 3) There is intentionally no barrier when setting current->state
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* to TASK_INTERRUPTIBLE: spin_unlock(&info->lock) provides the
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* release memory barrier, and the wakeup is triggered when holding
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* info->lock, i.e. spin_lock(&info->lock) provided a pairing
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* acquire memory barrier.
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*/
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struct ext_wait_queue { /* queue of sleeping tasks */
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struct task_struct *task;
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struct list_head list;
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@ -646,18 +706,23 @@ static int wq_sleep(struct mqueue_inode_info *info, int sr,
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wq_add(info, sr, ewp);
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for (;;) {
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/* memory barrier not required, we hold info->lock */
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__set_current_state(TASK_INTERRUPTIBLE);
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spin_unlock(&info->lock);
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time = schedule_hrtimeout_range_clock(timeout, 0,
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HRTIMER_MODE_ABS, CLOCK_REALTIME);
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if (ewp->state == STATE_READY) {
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if (READ_ONCE(ewp->state) == STATE_READY) {
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/* see MQ_BARRIER for purpose/pairing */
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smp_acquire__after_ctrl_dep();
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retval = 0;
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goto out;
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}
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spin_lock(&info->lock);
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if (ewp->state == STATE_READY) {
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/* we hold info->lock, so no memory barrier required */
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if (READ_ONCE(ewp->state) == STATE_READY) {
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retval = 0;
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goto out_unlock;
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}
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@ -923,16 +988,11 @@ static inline void __pipelined_op(struct wake_q_head *wake_q,
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struct ext_wait_queue *this)
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{
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list_del(&this->list);
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wake_q_add(wake_q, this->task);
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/*
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* Rely on the implicit cmpxchg barrier from wake_q_add such
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* that we can ensure that updating receiver->state is the last
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* write operation: As once set, the receiver can continue,
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* and if we don't have the reference count from the wake_q,
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* yet, at that point we can later have a use-after-free
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* condition and bogus wakeup.
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*/
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this->state = STATE_READY;
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get_task_struct(this->task);
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/* see MQ_BARRIER for purpose/pairing */
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smp_store_release(&this->state, STATE_READY);
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wake_q_add_safe(wake_q, this->task);
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}
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/* pipelined_send() - send a message directly to the task waiting in
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@ -1049,7 +1109,9 @@ static int do_mq_timedsend(mqd_t mqdes, const char __user *u_msg_ptr,
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} else {
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wait.task = current;
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wait.msg = (void *) msg_ptr;
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wait.state = STATE_NONE;
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/* memory barrier not required, we hold info->lock */
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WRITE_ONCE(wait.state, STATE_NONE);
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ret = wq_sleep(info, SEND, timeout, &wait);
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/*
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* wq_sleep must be called with info->lock held, and
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@ -1152,7 +1214,9 @@ static int do_mq_timedreceive(mqd_t mqdes, char __user *u_msg_ptr,
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ret = -EAGAIN;
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} else {
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wait.task = current;
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wait.state = STATE_NONE;
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/* memory barrier not required, we hold info->lock */
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WRITE_ONCE(wait.state, STATE_NONE);
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ret = wq_sleep(info, RECV, timeout, &wait);
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msg_ptr = wait.msg;
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}
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