forked from Minki/linux
drm/msm/gpu: Capture the GPU state on a GPU hang
Capture the GPU state on a GPU hang and store it for later playback via the devcoredump facility. Only one crash state is stored at a time on the assumption that the first hang is usually the most interesting. The existing crash state can be cleared after capturing it and then a new one will be captured on the next hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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65a3c2748e
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c0fec7f562
@ -12,6 +12,7 @@ config DRM_MSM
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select SHMEM
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select TMPFS
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select QCOM_SCM
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select WANT_DEV_COREDUMP
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select SND_SOC_HDMI_CODEC if SND_SOC
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select SYNC_FILE
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select PM_OPP
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@ -454,7 +454,7 @@ static const struct adreno_gpu_funcs funcs = {
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.active_ring = adreno_active_ring,
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.irq = a3xx_irq,
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.destroy = a3xx_destroy,
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#ifdef CONFIG_DEBUG_FS
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#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
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.show = adreno_show,
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#endif
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.gpu_state_get = a3xx_gpu_state_get,
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@ -540,7 +540,7 @@ static const struct adreno_gpu_funcs funcs = {
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.active_ring = adreno_active_ring,
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.irq = a4xx_irq,
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.destroy = a4xx_destroy,
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#ifdef CONFIG_DEBUG_FS
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#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
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.show = adreno_show,
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#endif
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.gpu_state_get = a4xx_gpu_state_get,
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@ -1243,8 +1243,10 @@ static const struct adreno_gpu_funcs funcs = {
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.active_ring = a5xx_active_ring,
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.irq = a5xx_irq,
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.destroy = a5xx_destroy,
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#ifdef CONFIG_DEBUG_FS
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#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
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.show = adreno_show,
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#endif
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#if defined(CONFIG_DEBUG_FS)
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.debugfs_init = a5xx_debugfs_init,
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#endif
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.gpu_busy = a5xx_gpu_busy,
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@ -378,6 +378,8 @@ struct msm_gpu_state *adreno_gpu_state_get(struct msm_gpu *gpu)
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if (!state)
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return ERR_PTR(-ENOMEM);
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kref_init(&state->ref);
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do_gettimeofday(&state->time);
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for (i = 0; i < gpu->nr_rings; i++) {
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@ -414,18 +416,28 @@ struct msm_gpu_state *adreno_gpu_state_get(struct msm_gpu *gpu)
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return state;
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}
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void adreno_gpu_state_put(struct msm_gpu_state *state)
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static void adreno_gpu_state_destroy(struct kref *kref)
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{
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if (IS_ERR_OR_NULL(state))
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return;
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struct msm_gpu_state *state = container_of(kref,
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struct msm_gpu_state, ref);
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kfree(state->comm);
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kfree(state->cmd);
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kfree(state->registers);
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kfree(state);
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}
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#ifdef CONFIG_DEBUG_FS
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int adreno_gpu_state_put(struct msm_gpu_state *state)
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{
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if (IS_ERR_OR_NULL(state))
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return 1;
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return kref_put(&state->ref, adreno_gpu_state_destroy);
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}
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#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
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void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
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struct seq_file *m)
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struct drm_printer *p)
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{
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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int i;
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@ -433,23 +445,23 @@ void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
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if (IS_ERR_OR_NULL(state))
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return;
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seq_printf(m, "status: %08x\n", state->rbbm_status);
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seq_printf(m, "revision: %d (%d.%d.%d.%d)\n",
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drm_printf(p, "status: %08x\n", state->rbbm_status);
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drm_printf(p, "revision: %d (%d.%d.%d.%d)\n",
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adreno_gpu->info->revn, adreno_gpu->rev.core,
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adreno_gpu->rev.major, adreno_gpu->rev.minor,
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adreno_gpu->rev.patchid);
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for (i = 0; i < gpu->nr_rings; i++) {
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seq_printf(m, "rb %d: fence: %d/%d\n", i,
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drm_printf(p, "rb %d: fence: %d/%d\n", i,
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state->ring[i].fence, state->ring[i].seqno);
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seq_printf(m, " rptr: %d\n", state->ring[i].rptr);
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seq_printf(m, "rb wptr: %d\n", state->ring[i].wptr);
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drm_printf(p, " rptr: %d\n", state->ring[i].rptr);
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drm_printf(p, "rb wptr: %d\n", state->ring[i].wptr);
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}
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seq_printf(m, "IO:region %s 00000000 00020000\n", gpu->name);
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drm_printf(p, "IO:region %s 00000000 00020000\n", gpu->name);
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for (i = 0; i < state->nr_registers; i++) {
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seq_printf(m, "IO:R %08x %08x\n",
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drm_printf(p, "IO:R %08x %08x\n",
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state->registers[i * 2] << 2,
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state->registers[(i * 2) + 1]);
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}
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@ -215,9 +215,9 @@ void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
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struct msm_file_private *ctx);
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void adreno_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
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bool adreno_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring);
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#ifdef CONFIG_DEBUG_FS
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#if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP)
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void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
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struct seq_file *m);
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struct drm_printer *p);
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#endif
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void adreno_dump_info(struct msm_gpu *gpu);
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void adreno_dump(struct msm_gpu *gpu);
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@ -231,7 +231,7 @@ void adreno_gpu_cleanup(struct adreno_gpu *gpu);
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struct msm_gpu_state *adreno_gpu_state_get(struct msm_gpu *gpu);
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void adreno_gpu_state_put(struct msm_gpu_state *state);
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int adreno_gpu_state_put(struct msm_gpu_state *state);
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/* ringbuffer helpers (the parts that are adreno specific) */
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@ -29,6 +29,7 @@ struct msm_gpu_show_priv {
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static int msm_gpu_show(struct seq_file *m, void *arg)
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{
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struct drm_printer p = drm_seq_file_printer(m);
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struct msm_gpu_show_priv *show_priv = m->private;
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struct msm_drm_private *priv = show_priv->dev->dev_private;
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struct msm_gpu *gpu = priv->gpu;
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@ -38,8 +39,8 @@ static int msm_gpu_show(struct seq_file *m, void *arg)
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if (ret)
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return ret;
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seq_printf(m, "%s Status:\n", gpu->name);
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gpu->funcs->show(gpu, show_priv->state, m);
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drm_printf(&p, "%s Status:\n", gpu->name);
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gpu->funcs->show(gpu, show_priv->state, &p);
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mutex_unlock(&show_priv->dev->struct_mutex);
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@ -20,10 +20,11 @@
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#include "msm_mmu.h"
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#include "msm_fence.h"
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#include <generated/utsrelease.h>
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#include <linux/string_helpers.h>
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#include <linux/pm_opp.h>
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#include <linux/devfreq.h>
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#include <linux/devcoredump.h>
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/*
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* Power Management:
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@ -273,6 +274,81 @@ int msm_gpu_hw_init(struct msm_gpu *gpu)
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return ret;
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}
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#ifdef CONFIG_DEV_COREDUMP
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static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset,
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size_t count, void *data, size_t datalen)
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{
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struct msm_gpu *gpu = data;
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struct drm_print_iterator iter;
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struct drm_printer p;
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struct msm_gpu_state *state;
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state = msm_gpu_crashstate_get(gpu);
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if (!state)
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return 0;
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iter.data = buffer;
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iter.offset = 0;
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iter.start = offset;
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iter.remain = count;
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p = drm_coredump_printer(&iter);
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drm_printf(&p, "---\n");
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drm_printf(&p, "kernel: " UTS_RELEASE "\n");
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drm_printf(&p, "module: " KBUILD_MODNAME "\n");
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drm_printf(&p, "time: %ld.%ld\n",
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state->time.tv_sec, state->time.tv_usec);
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if (state->comm)
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drm_printf(&p, "comm: %s\n", state->comm);
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if (state->cmd)
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drm_printf(&p, "cmdline: %s\n", state->cmd);
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gpu->funcs->show(gpu, state, &p);
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msm_gpu_crashstate_put(gpu);
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return count - iter.remain;
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}
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static void msm_gpu_devcoredump_free(void *data)
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{
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struct msm_gpu *gpu = data;
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msm_gpu_crashstate_put(gpu);
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}
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static void msm_gpu_crashstate_capture(struct msm_gpu *gpu, char *comm,
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char *cmd)
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{
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struct msm_gpu_state *state;
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/* Only save one crash state at a time */
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if (gpu->crashstate)
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return;
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state = gpu->funcs->gpu_state_get(gpu);
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if (IS_ERR_OR_NULL(state))
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return;
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/* Fill in the additional crash state information */
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state->comm = kstrdup(comm, GFP_KERNEL);
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state->cmd = kstrdup(cmd, GFP_KERNEL);
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/* Set the active crash state to be dumped on failure */
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gpu->crashstate = state;
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/* FIXME: Release the crashstate if this errors out? */
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dev_coredumpm(gpu->dev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL,
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msm_gpu_devcoredump_read, msm_gpu_devcoredump_free);
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}
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#else
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static void msm_gpu_crashstate_capture(struct msm_gpu *gpu, char *comm,
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char *cmd)
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{
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}
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#endif
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/*
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* Hangcheck detection for locked gpu:
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*/
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@ -356,6 +432,11 @@ static void recover_worker(struct work_struct *work)
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msm_rd_dump_submit(priv->hangrd, submit, NULL);
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}
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/* Record the crash state */
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pm_runtime_get_sync(&gpu->pdev->dev);
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msm_gpu_crashstate_capture(gpu, comm, cmd);
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pm_runtime_put_sync(&gpu->pdev->dev);
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kfree(cmd);
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kfree(comm);
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@ -66,13 +66,13 @@ struct msm_gpu_funcs {
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#ifdef CONFIG_DEBUG_FS
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/* show GPU status in debugfs: */
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void (*show)(struct msm_gpu *gpu, struct msm_gpu_state *state,
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struct seq_file *m);
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struct drm_printer *p);
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/* for generation specific debugfs: */
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int (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor);
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#endif
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int (*gpu_busy)(struct msm_gpu *gpu, uint64_t *value);
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struct msm_gpu_state *(*gpu_state_get)(struct msm_gpu *gpu);
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void (*gpu_state_put)(struct msm_gpu_state *state);
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int (*gpu_state_put)(struct msm_gpu_state *state);
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};
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struct msm_gpu {
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@ -133,6 +133,8 @@ struct msm_gpu {
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u64 busy_cycles;
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ktime_t time;
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} devfreq;
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struct msm_gpu_state *crashstate;
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};
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/* It turns out that all targets use the same ringbuffer size */
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@ -180,6 +182,7 @@ struct msm_gpu_submitqueue {
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};
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struct msm_gpu_state {
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struct kref ref;
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struct timeval time;
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struct {
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@ -194,6 +197,9 @@ struct msm_gpu_state {
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u32 *registers;
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u32 rbbm_status;
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char *comm;
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char *cmd;
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};
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static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
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@ -275,4 +281,32 @@ static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue)
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kref_put(&queue->ref, msm_submitqueue_destroy);
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}
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static inline struct msm_gpu_state *msm_gpu_crashstate_get(struct msm_gpu *gpu)
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{
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struct msm_gpu_state *state = NULL;
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mutex_lock(&gpu->dev->struct_mutex);
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if (gpu->crashstate) {
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kref_get(&gpu->crashstate->ref);
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state = gpu->crashstate;
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}
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mutex_unlock(&gpu->dev->struct_mutex);
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return state;
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}
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static inline void msm_gpu_crashstate_put(struct msm_gpu *gpu)
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{
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mutex_lock(&gpu->dev->struct_mutex);
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if (gpu->crashstate) {
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if (gpu->funcs->gpu_state_put(gpu->crashstate))
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gpu->crashstate = NULL;
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}
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mutex_unlock(&gpu->dev->struct_mutex);
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}
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#endif /* __MSM_GPU_H__ */
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