forked from Minki/linux
console: Add callback to flush scrollback buffer to consw struct
This new callback is in preparation for persistent scrollback buffer support for VGA consoles. With a single scrollback buffer for all consoles, we could flush the buffer just by invocating consw->con_switch(). But when each VGA console has its own scrollback buffer, we need a new callback to tell the video console driver which buffer to flush. Signed-off-by: Manuel Schölling <manuel.schoelling@gmx.de> Reviewed-by: Andrey Utkin <andrey_utkin@fastmail.com> Tested-by: Andrey Utkin <andrey_utkin@fastmail.com> Tested-by: Adam Borowski <kilobyte@angband.pl> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -625,6 +625,14 @@ static void save_screen(struct vc_data *vc)
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vc->vc_sw->con_save_screen(vc);
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}
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static void flush_scrollback(struct vc_data *vc)
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{
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WARN_CONSOLE_UNLOCKED();
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if (vc->vc_sw->con_flush_scrollback)
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vc->vc_sw->con_flush_scrollback(vc);
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}
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/*
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* Redrawing of screen
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*/
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@ -1171,6 +1179,7 @@ static void csi_J(struct vc_data *vc, int vpar)
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case 3: /* erase scroll-back buffer (and whole display) */
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scr_memsetw(vc->vc_screenbuf, vc->vc_video_erase_char,
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vc->vc_screenbuf_size);
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flush_scrollback(vc);
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set_origin(vc);
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if (con_is_visible(vc))
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update_screen(vc);
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@ -173,6 +173,16 @@ static struct vgacon_scrollback_info {
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int restore;
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} vgacon_scrollback;
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static void vgacon_scrollback_reset(size_t reset_size)
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{
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if (vgacon_scrollback.data && reset_size > 0)
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memset(vgacon_scrollback.data, 0, reset_size);
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vgacon_scrollback.cnt = 0;
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vgacon_scrollback.tail = 0;
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vgacon_scrollback.cur = 0;
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}
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static void vgacon_scrollback_init(int pitch)
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{
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int rows = CONFIG_VGACON_SOFT_SCROLLBACK_SIZE * 1024/pitch;
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@ -305,6 +315,14 @@ static void vgacon_scrolldelta(struct vc_data *c, int lines)
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} else
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vgacon_cursor(c, CM_MOVE);
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}
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static void vgacon_flush_scrollback(struct vc_data *c)
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{
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size_t size = CONFIG_VGACON_SOFT_SCROLLBACK_SIZE * 1024;
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if (c->vc_num == fg_console)
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vgacon_scrollback_reset(size);
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}
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#else
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#define vgacon_scrollback_startup(...) do { } while (0)
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#define vgacon_scrollback_init(...) do { } while (0)
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@ -322,6 +340,10 @@ static void vgacon_scrolldelta(struct vc_data *c, int lines)
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vga_vram_size);
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vga_set_mem_top(c);
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}
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static void vgacon_flush_scrollback(struct vc_data *c)
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{
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}
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#endif /* CONFIG_VGACON_SOFT_SCROLLBACK */
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static const char *vgacon_startup(void)
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@ -1329,7 +1351,6 @@ static bool vgacon_scroll(struct vc_data *c, unsigned int t, unsigned int b,
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return true;
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}
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/*
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* The console `switch' structure for the VGA based console
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*/
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@ -1362,6 +1383,7 @@ const struct consw vga_con = {
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.con_save_screen = vgacon_save_screen,
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.con_build_attr = vgacon_build_attr,
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.con_invert_region = vgacon_invert_region,
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.con_flush_scrollback = vgacon_flush_scrollback,
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};
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EXPORT_SYMBOL(vga_con);
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@ -72,6 +72,10 @@ struct consw {
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void (*con_invert_region)(struct vc_data *, u16 *, int);
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u16 *(*con_screen_pos)(struct vc_data *, int);
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unsigned long (*con_getxy)(struct vc_data *, unsigned long, int *, int *);
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/*
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* Flush the video console driver's scrollback buffer
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*/
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void (*con_flush_scrollback)(struct vc_data *);
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/*
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* Prepare the console for the debugger. This includes, but is not
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* limited to, unblanking the console, loading an appropriate
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