ps3fb: Inline functions in ps3fb_probe(), to ease cleanup in the error path
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: linux-fbdev-devel@lists.sourceforge.net Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
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02aad32c32
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bb94f077e5
@ -956,73 +956,6 @@ static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
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}
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}
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static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
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struct device *dev)
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{
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int error;
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dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
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dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
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dev_dbg(dev,
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"version_gpu: %x memory_size: %x ch: %x core_freq: %d "
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"mem_freq:%d\n",
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dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
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dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
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if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
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dev_err(dev, "%s: version_driver err:%x\n", __func__,
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dinfo->version_driver);
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return -EINVAL;
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}
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error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
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&ps3fb.irq_no);
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if (error) {
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dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
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return error;
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}
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error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
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DEVICE_NAME, dev);
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if (error) {
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dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
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ps3_irq_plug_destroy(ps3fb.irq_no);
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return error;
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}
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dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
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(1 << GPU_INTR_STATUS_FLIP_1);
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return 0;
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}
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static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
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{
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int status;
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status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
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xdr_lpar, ps3fb_videomemory.size, 0);
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if (status) {
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dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
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__func__, status);
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return -ENXIO;
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}
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dev_dbg(dev, "video:%p ioif:%lx lpar:%llx size:%lx\n",
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ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
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ps3fb_videomemory.size);
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status = lv1_gpu_context_attribute(ps3fb.context_handle,
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L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
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xdr_lpar, GPU_CMD_BUF_SIZE,
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GPU_IOIF, 0);
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if (status) {
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dev_err(dev,
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"%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
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__func__, status);
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return -ENXIO;
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}
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return 0;
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}
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static struct fb_ops ps3fb_ops = {
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static struct fb_ops ps3fb_ops = {
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.fb_open = ps3fb_open,
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.fb_open = ps3fb_open,
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.fb_release = ps3fb_release,
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.fb_release = ps3fb_release,
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@ -1048,38 +981,6 @@ static struct fb_fix_screeninfo ps3fb_fix __initdata = {
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.accel = FB_ACCEL_NONE,
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.accel = FB_ACCEL_NONE,
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};
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};
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static int ps3fb_set_sync(struct device *dev)
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{
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int status;
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#ifdef HEAD_A
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status = lv1_gpu_context_attribute(0x0,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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dev_err(dev,
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"%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
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"%d\n",
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__func__, status);
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return -1;
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}
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#endif
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#ifdef HEAD_B
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status = lv1_gpu_context_attribute(0x0,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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dev_err(dev,
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"%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
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"%d\n",
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__func__, status);
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return -1;
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}
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#endif
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return 0;
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}
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static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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{
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{
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struct fb_info *info;
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struct fb_info *info;
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@ -1091,6 +992,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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u64 lpar_reports = 0;
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u64 lpar_reports = 0;
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u64 lpar_reports_size = 0;
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u64 lpar_reports_size = 0;
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u64 xdr_lpar;
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u64 xdr_lpar;
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struct gpu_driver_info *dinfo;
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void *fb_start;
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void *fb_start;
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int status;
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int status;
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struct task_struct *task;
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struct task_struct *task;
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@ -1116,7 +1018,31 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
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atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
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init_waitqueue_head(&ps3fb.wait_vsync);
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init_waitqueue_head(&ps3fb.wait_vsync);
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ps3fb_set_sync(&dev->core);
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#ifdef HEAD_A
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status = lv1_gpu_context_attribute(0x0,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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dev_err(&dev->core,
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"%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
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"%d\n",
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__func__, status);
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goto err;
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}
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#endif
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#ifdef HEAD_B
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status = lv1_gpu_context_attribute(0x0,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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dev_err(&dev->core,
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"%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
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"%d\n",
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__func__, status);
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goto err;
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}
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#endif
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max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
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max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
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if (ps3fb_videomemory.size > max_ps3fb_size) {
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if (ps3fb_videomemory.size > max_ps3fb_size) {
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@ -1147,23 +1073,76 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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}
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}
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/* vsync interrupt */
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/* vsync interrupt */
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ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
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dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
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if (!ps3fb.dinfo) {
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if (!dinfo) {
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dev_err(&dev->core, "%s: ioremap failed\n", __func__);
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dev_err(&dev->core, "%s: ioremap failed\n", __func__);
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goto err_gpu_context_free;
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goto err_gpu_context_free;
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}
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}
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retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
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ps3fb.dinfo = dinfo;
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if (retval)
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dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
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dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
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dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
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"core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
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dinfo->memory_size, dinfo->hardware_channel,
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dinfo->nvcore_frequency/1000000,
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dinfo->memory_frequency/1000000);
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if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
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dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
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dinfo->version_driver);
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retval = -EINVAL;
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goto err_iounmap_dinfo;
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goto err_iounmap_dinfo;
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}
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retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
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&ps3fb.irq_no);
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if (retval) {
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dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
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retval);
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goto err_iounmap_dinfo;
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}
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retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
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IRQF_DISABLED, DEVICE_NAME, &dev->core);
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if (retval) {
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dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
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retval);
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goto err_destroy_plug;
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}
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dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
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(1 << GPU_INTR_STATUS_FLIP_1);
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/* Clear memory to prevent kernel info leakage into userspace */
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/* Clear memory to prevent kernel info leakage into userspace */
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memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
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memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
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xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
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xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
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retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
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if (retval)
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status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
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xdr_lpar, ps3fb_videomemory.size, 0);
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if (status) {
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dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
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__func__, status);
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retval = -ENXIO;
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goto err_free_irq;
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goto err_free_irq;
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}
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dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
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ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
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ps3fb_videomemory.size);
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status = lv1_gpu_context_attribute(ps3fb.context_handle,
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L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
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xdr_lpar, GPU_CMD_BUF_SIZE,
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GPU_IOIF, 0);
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if (status) {
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dev_err(&dev->core,
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"%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
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__func__, status);
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retval = -ENXIO;
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goto err_free_irq;
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}
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info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
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info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
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if (!info)
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if (!info)
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@ -1234,6 +1213,7 @@ err_framebuffer_release:
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framebuffer_release(info);
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framebuffer_release(info);
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err_free_irq:
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err_free_irq:
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free_irq(ps3fb.irq_no, &dev->core);
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free_irq(ps3fb.irq_no, &dev->core);
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err_destroy_plug:
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ps3_irq_plug_destroy(ps3fb.irq_no);
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ps3_irq_plug_destroy(ps3fb.irq_no);
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err_iounmap_dinfo:
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err_iounmap_dinfo:
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iounmap((u8 __force __iomem *)ps3fb.dinfo);
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iounmap((u8 __force __iomem *)ps3fb.dinfo);
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