forked from Minki/linux
drm/msm/adreno: Don't capture register values if target doesn't define them
If the GPU target doesn't define a list of registers then gracefully skip capturing and/or printing them. This is used by more complex targets like 6xx that have other means of capturing register values. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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@ -414,6 +414,10 @@ int adreno_gpu_state_get(struct msm_gpu *gpu, struct msm_gpu_state *state)
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}
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}
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/* Some targets prefer to collect their own registers */
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if (!adreno_gpu->registers)
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return 0;
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/* Count the number of registers */
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for (i = 0; adreno_gpu->registers[i] != ~0; i += 2)
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count += adreno_gpu->registers[i + 1] -
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@ -551,12 +555,14 @@ void adreno_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
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}
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}
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drm_puts(p, "registers:\n");
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if (state->nr_registers) {
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drm_puts(p, "registers:\n");
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for (i = 0; i < state->nr_registers; i++) {
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drm_printf(p, " - { offset: 0x%04x, value: 0x%08x }\n",
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state->registers[i * 2] << 2,
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state->registers[(i * 2) + 1]);
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for (i = 0; i < state->nr_registers; i++) {
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drm_printf(p, " - { offset: 0x%04x, value: 0x%08x }\n",
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state->registers[i * 2] << 2,
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state->registers[(i * 2) + 1]);
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}
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}
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}
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#endif
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@ -595,6 +601,9 @@ void adreno_dump(struct msm_gpu *gpu)
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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int i;
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if (!adreno_gpu->registers)
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return;
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/* dump these out in a form that can be parsed by demsm: */
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printk("IO:region %s 00000000 00020000\n", gpu->name);
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for (i = 0; adreno_gpu->registers[i] != ~0; i += 2) {
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