drm/i915: Move nv12 chroma plane handling into intel_surf_alignment()

Let's try to keep the alignment requirements in one place, and so
towards that end let's move the AUX_DIST alignment handling into
intel_surf_alignment() alongside the main surface alignment stuff.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170307194210.13400-3-ville.syrjala@linux.intel.com
This commit is contained in:
Ville Syrjälä 2017-03-07 21:42:07 +02:00
parent d88c4afddc
commit b90c1ee17b

View File

@ -2102,6 +2102,10 @@ static unsigned int intel_surf_alignment(const struct drm_framebuffer *fb,
{
struct drm_i915_private *dev_priv = to_i915(fb->dev);
/* AUX_DIST needs only 4K alignment */
if (fb->format->format == DRM_FORMAT_NV12 && plane == 1)
return 4096;
switch (fb->modifier) {
case DRM_FORMAT_MOD_NONE:
return intel_linear_alignment(dev_priv);
@ -2386,13 +2390,7 @@ u32 intel_compute_tile_offset(int *x, int *y,
const struct drm_framebuffer *fb = state->base.fb;
unsigned int rotation = state->base.rotation;
int pitch = intel_fb_pitch(fb, plane, rotation);
u32 alignment;
/* AUX_DIST needs only 4K alignment */
if (fb->format->format == DRM_FORMAT_NV12 && plane == 1)
alignment = 4096;
else
alignment = intel_surf_alignment(fb, plane);
u32 alignment = intel_surf_alignment(fb, plane);
return _intel_compute_tile_offset(dev_priv, x, y, fb, plane, pitch,
rotation, alignment);