forked from Minki/linux
vt: switch G0/1_charset to an array
Declare Gx_charset[2] instead of G0_charset and G1_charset. It makes the code simpler (without ternary operators). Signed-off-by: Jiri Slaby <jslaby@suse.cz> Link: https://lore.kernel.org/r/20200615074910.19267-5-jslaby@suse.cz Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -1743,9 +1743,7 @@ static void csi_m(struct vc_data *vc)
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* Select primary font, don't display control chars if
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* defined, don't set bit 8 on output.
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*/
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vc->vc_translate = set_translate(vc->state.charset == 0
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? vc->state.G0_charset
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: vc->state.G1_charset, vc);
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vc->vc_translate = set_translate(vc->state.Gx_charset[vc->state.charset], vc);
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vc->vc_disp_ctrl = 0;
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vc->vc_toggle_meta = 0;
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break;
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@ -2041,8 +2039,8 @@ static void restore_cur(struct vc_data *vc)
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memcpy(&vc->state, &vc->saved_state, sizeof(vc->state));
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gotoxy(vc, vc->state.x, vc->state.y);
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vc->vc_translate = set_translate(vc->state.charset ? vc->state.G1_charset :
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vc->state.G0_charset, vc);
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vc->vc_translate = set_translate(vc->state.Gx_charset[vc->state.charset],
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vc);
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update_attr(vc);
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vc->vc_need_wrap = 0;
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}
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@ -2059,8 +2057,8 @@ static void reset_terminal(struct vc_data *vc, int do_clear)
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vc->vc_state = ESnormal;
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vc->vc_priv = EPecma;
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vc->vc_translate = set_translate(LAT1_MAP, vc);
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vc->state.G0_charset = LAT1_MAP;
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vc->state.G1_charset = GRAF_MAP;
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vc->state.Gx_charset[0] = LAT1_MAP;
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vc->state.Gx_charset[1] = GRAF_MAP;
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vc->state.charset = 0;
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vc->vc_need_wrap = 0;
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vc->vc_report_mouse = 0;
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@ -2105,8 +2103,7 @@ static void reset_terminal(struct vc_data *vc, int do_clear)
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static void vc_setGx(struct vc_data *vc, unsigned int which, int c)
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{
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unsigned char *charset = which == 0 ? &vc->state.G0_charset :
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&vc->state.G1_charset;
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unsigned char *charset = &vc->state.Gx_charset[which];
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switch (c) {
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case '0':
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@ -2168,12 +2165,12 @@ static void do_con_trol(struct tty_struct *tty, struct vc_data *vc, int c)
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return;
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case 14:
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vc->state.charset = 1;
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vc->vc_translate = set_translate(vc->state.G1_charset, vc);
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vc->vc_translate = set_translate(vc->state.Gx_charset[1], vc);
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vc->vc_disp_ctrl = 1;
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return;
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case 15:
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vc->state.charset = 0;
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vc->vc_translate = set_translate(vc->state.G0_charset, vc);
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vc->vc_translate = set_translate(vc->state.Gx_charset[0], vc);
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vc->vc_disp_ctrl = 0;
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return;
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case 24: case 26:
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@ -34,8 +34,7 @@ enum vc_intensity {
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* @x: cursor's x-position
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* @y: cursor's y-position
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* @color: foreground & background colors
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* @G0_charset: what's G0 slot set to (like GRAF_MAP, LAT1_MAP)
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* @G1_charset: what's G1 slot set to (like GRAF_MAP, LAT1_MAP)
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* @Gx_charset: what's G0/G1 slot set to (like GRAF_MAP, LAT1_MAP)
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* @charset: what character set to use (0=G0 or 1=G1)
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* @intensity: see enum vc_intensity for values
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* @reverse: reversed foreground/background colors
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@ -48,8 +47,7 @@ struct vc_state {
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unsigned char color;
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unsigned char G0_charset;
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unsigned char G1_charset;
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unsigned char Gx_charset[2];
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unsigned int charset : 1;
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/* attribute flags */
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