vgaarb: remove vga_conflicts
vga_conflicts only has a single caller and none of the arch overrides mentioned in the comment. Just remove it and the thus dead check in the caller. Signed-off-by: Christoph Hellwig <hch@lst.de> Link: https://patchwork.freedesktop.org/patch/msgid/20210716061634.2446357-3-hch@lst.de Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Christian König <christian.koenig@amd.com>
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@ -284,12 +284,6 @@ static struct vga_device *__vga_tryget(struct vga_device *vgadev,
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if (vgadev == conflict)
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continue;
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/* Check if the architecture allows a conflict between those
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* 2 devices or if they are on separate domains
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*/
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if (!vga_conflicts(vgadev->pdev, conflict->pdev))
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continue;
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/* We have a possible conflict. before we go further, we must
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* check if we sit on the same bus as the conflicting device.
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* if we don't, then we must tie both IO and MEM resources
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@ -122,18 +122,6 @@ static inline void vga_set_default_device(struct pci_dev *pdev) { }
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static inline int vga_remove_vgacon(struct pci_dev *pdev) { return 0; }
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#endif
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/*
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* Architectures should define this if they have several
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* independent PCI domains that can afford concurrent VGA
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* decoding
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*/
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#ifndef __ARCH_HAS_VGA_CONFLICT
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static inline int vga_conflicts(struct pci_dev *p1, struct pci_dev *p2)
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{
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return 1;
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}
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#endif
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#if defined(CONFIG_VGA_ARB)
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int vga_client_register(struct pci_dev *pdev, void *cookie,
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void (*irq_set_state)(void *cookie, bool state),
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