Merge tag 'drm-intel-next-2016-01-24' of git://anongit.freedesktop.org/drm-intel into drm-next
- support for v3 vbt dsi blocks (Jani) - improve mmio debug checks (Mika Kuoppala) - reorg the ddi port translation table entries and related code (Ville) - reorg gen8 interrupt handling for future platforms (Tvrtko) - refactor tile width/height computations for framebuffers (Ville) - kerneldoc integration for intel_pm.c (Jani) - move default context from engines to device-global dev_priv (Dave Gordon) - make seqno/irq ordering coherent with execlist (Chris) - decouple internal engine number from UABI (Chris&Tvrtko) - tons of small fixes all over, as usual * tag 'drm-intel-next-2016-01-24' of git://anongit.freedesktop.org/drm-intel: (148 commits) drm/i915: Update DRIVER_DATE to 20160124 drm/i915: Seal busy-ioctl uABI and prevent leaking of internal ids drm/i915: Decouple execbuf uAPI from internal implementation drm/i915: Use ordered seqno write interrupt generation on gen8+ execlists drm/i915: Limit the auto arming of mmio debugs on vlv/chv drm/i915: Tune down "GT register while GT waking disabled" message drm/i915: tidy up a few leftovers drm/i915: abolish separate per-ring default_context pointers drm/i915: simplify allocation of driver-internal requests drm/i915: Fix NULL plane->fb oops on SKL drm/i915: Do not put big intel_crtc_state on the stack Revert "drm/i915: Add two-stage ILK-style watermark programming (v10)" drm/i915: add DOC: headline to RC6 kernel-doc drm/i915: turn some bogus kernel-doc comments to normal comments drm/i915/sdvo: revert bogus kernel-doc comments to normal comments drm/i915/gen9: Correct max save/restore register count during gpu reset with GuC drm/i915: Demote user facing DMC firmware load failure message drm/i915: use hlist_for_each_entry drm/i915: skl_update_scaler() wants a rotation bitmask instead of bit number drm/i915: Don't reject primary plane windowing with color keying enabled on SKL+ ...
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@@ -812,10 +812,35 @@ struct drm_i915_gem_busy {
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/** Handle of the buffer to check for busy */
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__u32 handle;
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/** Return busy status (1 if busy, 0 if idle).
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* The high word is used to indicate on which rings the object
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* currently resides:
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* 16:31 - busy (r or r/w) rings (16 render, 17 bsd, 18 blt, etc)
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/** Return busy status
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*
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* A return of 0 implies that the object is idle (after
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* having flushed any pending activity), and a non-zero return that
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* the object is still in-flight on the GPU. (The GPU has not yet
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* signaled completion for all pending requests that reference the
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* object.)
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*
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* The returned dword is split into two fields to indicate both
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* the engines on which the object is being read, and the
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* engine on which it is currently being written (if any).
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*
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* The low word (bits 0:15) indicate if the object is being written
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* to by any engine (there can only be one, as the GEM implicit
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* synchronisation rules force writes to be serialised). Only the
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* engine for the last write is reported.
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*
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* The high word (bits 16:31) are a bitmask of which engines are
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* currently reading from the object. Multiple engines may be
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* reading from the object simultaneously.
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*
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* The value of each engine is the same as specified in the
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* EXECBUFFER2 ioctl, i.e. I915_EXEC_RENDER, I915_EXEC_BSD etc.
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* Note I915_EXEC_DEFAULT is a symbolic value and is mapped to
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* the I915_EXEC_RENDER engine for execution, and so it is never
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* reported as active itself. Some hardware may have parallel
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* execution engines, e.g. multiple media engines, which are
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* mapped to the same identifier in the EXECBUFFER2 ioctl and
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* so are not separately reported for busyness.
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*/
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__u32 busy;
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};
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