[PATCH] Slab: Do not fallback to nodes that have not been bootstrapped yet
The zonelist may contain zones of nodes that have not been bootstrapped and we will oops if we try to allocate from those zones. So check if the node information for the slab and the node have been setup before attempting an allocation. If it has not been setup then skip that zone. Usually we will not encounter this situation since the slab bootstrap code avoids falling back before we have setup the respective nodes but we seem to have a special needs for pppc. Signed-off-by: Christoph Lameter <clameter@sgi.com> Acked-by: Andy Whitcroft <apw@shadowen.org> Cc: Paul Mackerras <paulus@samba.org> Cc: Mike Kravetz <kravetz@us.ibm.com> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Mel Gorman <mel@csn.ul.ie> Acked-by: Will Schmidt <will_schmidt@vnet.ibm.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
		
							parent
							
								
									7516795739
								
							
						
					
					
						commit
						aedb0eb107
					
				
							
								
								
									
										11
									
								
								mm/slab.c
									
									
									
									
									
								
							
							
						
						
									
										11
									
								
								mm/slab.c
									
									
									
									
									
								
							| @ -3152,12 +3152,15 @@ void *fallback_alloc(struct kmem_cache *cache, gfp_t flags) | ||||
| 	struct zone **z; | ||||
| 	void *obj = NULL; | ||||
| 
 | ||||
| 	for (z = zonelist->zones; *z && !obj; z++) | ||||
| 	for (z = zonelist->zones; *z && !obj; z++) { | ||||
| 		int nid = zone_to_nid(*z); | ||||
| 
 | ||||
| 		if (zone_idx(*z) <= ZONE_NORMAL && | ||||
| 				cpuset_zone_allowed(*z, flags)) | ||||
| 				cpuset_zone_allowed(*z, flags) && | ||||
| 				cache->nodelists[nid]) | ||||
| 			obj = __cache_alloc_node(cache, | ||||
| 					flags | __GFP_THISNODE, | ||||
| 					zone_to_nid(*z)); | ||||
| 					flags | __GFP_THISNODE, nid); | ||||
| 	} | ||||
| 	return obj; | ||||
| } | ||||
| 
 | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user