forked from Minki/linux
x86/fpu: Change fpu->fpregs_active from 'int' to 'char', add lazy switching comments
Improve the memory layout of 'struct fpu': - change ->fpregs_active from 'int' to 'char' - it's just a single flag and modern x86 CPUs can do efficient byte accesses. - pack related fields closer to each other: often 'fpu->state' will not be touched, while the other fields will - so pack them into a group. Also add comments to each field, describing their purpose, and add some background information about lazy restores. Also fix an obsolete, lazy switching related comment in fpu_copy()'s description. Cc: Andy Lutomirski <luto@amacapital.net> Cc: Borislav Petkov <bp@alien8.de> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@ -159,8 +159,44 @@ union fpregs_state {
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struct fpu {
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/*
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* @state:
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*
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* In-memory copy of all FPU registers that we save/restore
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* over context switches. If the task is using the FPU then
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* the registers in the FPU are more recent than this state
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* copy. If the task context-switches away then they get
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* saved here and represent the FPU state.
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*
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* After context switches there may be a (short) time period
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* during which the in-FPU hardware registers are unchanged
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* and still perfectly match this state, if the tasks
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* scheduled afterwards are not using the FPU.
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*
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* This is the 'lazy restore' window of optimization, which
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* we track though 'fpu_fpregs_owner_ctx' and 'fpu->last_cpu'.
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*
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* We detect whether a subsequent task uses the FPU via setting
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* CR0::TS to 1, which causes any FPU use to raise a #NM fault.
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*
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* During this window, if the task gets scheduled again, we
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* might be able to skip having to do a restore from this
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* memory buffer to the hardware registers - at the cost of
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* incurring the overhead of #NM fault traps.
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*
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* Note that on modern CPUs that support the XSAVEOPT (or other
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* optimized XSAVE instructions), we don't use #NM traps anymore,
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* as the hardware can track whether FPU registers need saving
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* or not. On such CPUs we activate the non-lazy ('eagerfpu')
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* logic, which unconditionally saves/restores all FPU state
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* across context switches. (if FPU state exists.)
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*/
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union fpregs_state state;
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/*
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* @last_cpu:
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*
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* Records the last CPU on which this context was loaded into
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* FPU registers. (In the lazy-switching case we might be
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* FPU registers. (In the lazy-restore case we might be
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* able to reuse FPU registers across multiple context switches
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* this way, if no intermediate task used the FPU.)
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*
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@ -170,23 +206,49 @@ struct fpu {
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*/
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unsigned int last_cpu;
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unsigned int fpregs_active;
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union fpregs_state state;
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/*
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* @fpstate_active:
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*
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* This flag indicates whether this context is active: if the task
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* is not running then we can restore from this context, if the task
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* is running then we should save into this context.
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*/
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unsigned char fpstate_active;
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/*
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* @fpregs_active:
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*
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* This flag determines whether a given context is actively
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* loaded into the FPU's registers and that those registers
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* represent the task's current FPU state.
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*
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* Note the interaction with fpstate_active:
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*
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* # task does not use the FPU:
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* fpstate_active == 0
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*
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* # task uses the FPU and regs are active:
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* fpstate_active == 1 && fpregs_active == 1
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*
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* # the regs are inactive but still match fpstate:
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* fpstate_active == 1 && fpregs_active == 0 && fpregs_owner == fpu
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*
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* The third state is what we use for the lazy restore optimization
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* on lazy-switching CPUs.
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*/
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unsigned char fpregs_active;
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/*
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* @counter:
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*
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* This counter contains the number of consecutive context switches
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* during which the FPU stays used. If this is over a threshold, the
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* lazy fpu saving logic becomes unlazy, to save the trap overhead.
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* lazy FPU restore logic becomes eager, to save the trap overhead.
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* This is an unsigned char so that after 256 iterations the counter
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* wraps and the context switch behavior turns lazy again; this is to
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* deal with bursty apps that only use the FPU for a short time:
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*/
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unsigned char counter;
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/*
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* This flag indicates whether this context is fpstate_active: if the task is
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* not running then we can restore from this context, if the task
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* is running then we should save into this context.
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*/
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unsigned char fpstate_active;
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};
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#endif /* _ASM_X86_FPU_H */
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@ -227,10 +227,8 @@ EXPORT_SYMBOL_GPL(fpstate_init);
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/*
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* Copy the current task's FPU state to a new task's FPU context.
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*
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* In the 'eager' case we just save to the destination context.
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*
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* In the 'lazy' case we save to the source context, mark the FPU lazy
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* via stts() and copy the source context into the destination context.
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* In both the 'eager' and the 'lazy' case we save hardware registers
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* directly to the destination buffer.
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*/
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static void fpu_copy(struct fpu *dst_fpu, struct fpu *src_fpu)
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{
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@ -76,10 +76,11 @@ int cpu_has_xfeatures(u64 xfeatures_needed, const char **feature_name)
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EXPORT_SYMBOL_GPL(cpu_has_xfeatures);
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/*
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* When executing XSAVEOPT (optimized XSAVE), if a processor implementation
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* detects that an FPU state component is still (or is again) in its
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* initialized state, it may clear the corresponding bit in the header.xfeatures
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* field, and can skip the writeout of registers to the corresponding memory layout.
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* When executing XSAVEOPT (or other optimized XSAVE instructions), if
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* a processor implementation detects that an FPU state component is still
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* (or is again) in its initialized state, it may clear the corresponding
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* bit in the header.xfeatures field, and can skip the writeout of registers
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* to the corresponding memory layout.
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*
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* This means that when the bit is zero, the state component might still contain
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* some previous - non-initialized register state.
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