forked from Minki/linux
nfsd: clean up nfsd4_close_open_stateid
Minor cleanup that should introduce no behavioral changes. Currently this function just unhashes the stateid and leaves the caller to do the work of the CLOSE processing. Change nfsd4_close_open_stateid so that it handles doing all of the work of closing a stateid. Move the handling of the unhashed stateid into it instead of doing that work in nfsd4_close. This will help isolate some coming changes to stateid handling from nfsd4_close. Signed-off-by: Trond Myklebust <trond.myklebust@primarydata.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Signed-off-by: J. Bruce Fields <bfields@redhat.com>
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db24b3b4b2
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@ -4129,8 +4129,25 @@ out:
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static void nfsd4_close_open_stateid(struct nfs4_ol_stateid *s)
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{
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unhash_open_stateid(s);
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struct nfs4_client *clp = s->st_stid.sc_client;
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struct nfs4_openowner *oo = openowner(s->st_stateowner);
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s->st_stid.sc_type = NFS4_CLOSED_STID;
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unhash_open_stateid(s);
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if (clp->cl_minorversion) {
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free_generic_stateid(s);
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if (list_empty(&oo->oo_owner.so_stateids))
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release_openowner(oo);
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} else {
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oo->oo_last_closed_stid = s;
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/*
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* In the 4.0 case we need to keep the owners around a
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* little while to handle CLOSE replay.
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*/
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if (list_empty(&oo->oo_owner.so_stateids))
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move_to_close_lru(oo, clp->net);
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}
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}
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/*
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@ -4141,7 +4158,6 @@ nfsd4_close(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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struct nfsd4_close *close)
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{
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__be32 status;
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struct nfs4_openowner *oo;
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struct nfs4_ol_stateid *stp;
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struct net *net = SVC_NET(rqstp);
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struct nfsd_net *nn = net_generic(net, nfsd_net_id);
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@ -4157,28 +4173,10 @@ nfsd4_close(struct svc_rqst *rqstp, struct nfsd4_compound_state *cstate,
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nfsd4_bump_seqid(cstate, status);
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if (status)
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goto out;
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oo = openowner(stp->st_stateowner);
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update_stateid(&stp->st_stid.sc_stateid);
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memcpy(&close->cl_stateid, &stp->st_stid.sc_stateid, sizeof(stateid_t));
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nfsd4_close_open_stateid(stp);
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if (cstate->minorversion)
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free_generic_stateid(stp);
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else
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oo->oo_last_closed_stid = stp;
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if (list_empty(&oo->oo_owner.so_stateids)) {
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if (cstate->minorversion)
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release_openowner(oo);
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else {
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/*
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* In the 4.0 case we need to keep the owners around a
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* little while to handle CLOSE replay.
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*/
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move_to_close_lru(oo, SVC_NET(rqstp));
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}
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}
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out:
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if (!cstate->replay_owner)
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nfs4_unlock_state();
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