[IA64] Do not assume output registers be reservered.

We found an issue in pal.S.

According to the software runtime SPEC,
The caller's output registers do not need to be preserved for
caller. The callee may reuse input registers for any other
purpose within the procedure.

in ia64_pal_call_phys_stacked,

input registers are copied to output registers before call
into ia64_switch_mode_phys, then used to call into PAL. This
assumes output registers are preserved in ia64_switch_mode_phys,
which may not be true.

In this particular case, ia64_switch_mode_phys alloc a null frame
, and mask off psr.i.
If an interrupt comes at this small window,
or an MCA comes inside the procedure, output registers
maybe changed,
then the pal call may got some staled input registers.

This patch moves the copies from input to output
after ia64_switch_mode_phys to follow the software
runtime convention.

It  also removed some unused labels in
ia64_pal_call_phys_stacked.

Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
This commit is contained in:
Zou Nan hai 2006-07-26 07:26:51 +08:00 committed by Tony Luck
parent c7c17423b9
commit acb15c85de

View File

@ -217,11 +217,6 @@ GLOBAL_ENTRY(ia64_pal_call_phys_stacked)
.body
;;
ld8 loc2 = [loc2] // loc2 <- entry point
mov out0 = in0 // first argument
mov out1 = in1 // copy arg2
mov out2 = in2 // copy arg3
mov out3 = in3 // copy arg3
;;
mov loc3 = psr // save psr
;;
mov loc4=ar.rsc // save RSE configuration
@ -236,18 +231,23 @@ GLOBAL_ENTRY(ia64_pal_call_phys_stacked)
;;
andcm r16=loc3,r16 // removes bits to clear from psr
br.call.sptk.many rp=ia64_switch_mode_phys
.ret6:
mov out0 = in0 // first argument
mov out1 = in1 // copy arg2
mov out2 = in2 // copy arg3
mov out3 = in3 // copy arg3
mov loc5 = r19
mov loc6 = r20
br.call.sptk.many rp=b7 // now make the call
.ret7:
mov ar.rsc=0 // put RSE in enforced lazy, LE mode
mov r16=loc3 // r16= original psr
mov r19=loc5
mov r20=loc6
br.call.sptk.many rp=ia64_switch_mode_virt // return to virtual mode
.ret8: mov psr.l = loc3 // restore init PSR
mov psr.l = loc3 // restore init PSR
mov ar.pfs = loc1
mov rp = loc0
;;