drm/vc4: Remove conflicting framebuffers before callind bind_all
The bind hooks will modify their controller registers, so simplefb is going to be unusable anyway. Let's avoid any transient state where it could still be in the system but no longer functionnal. Acked-by: Nicolas Saenz Julienne <nsaenz@kernel.org> Signed-off-by: Maxime Ripard <maxime@cerno.tech> Link: https://patchwork.freedesktop.org/patch/msgid/20211215095117.176435-4-maxime@cerno.tech
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@ -251,6 +251,10 @@ static int vc4_drm_bind(struct device *dev)
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if (ret)
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return ret;
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ret = drm_aperture_remove_framebuffers(false, &vc4_drm_driver);
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if (ret)
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return ret;
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ret = component_bind_all(dev, drm);
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if (ret)
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return ret;
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@ -259,10 +263,6 @@ static int vc4_drm_bind(struct device *dev)
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if (ret)
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goto unbind_all;
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ret = drm_aperture_remove_framebuffers(false, &vc4_drm_driver);
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if (ret)
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goto unbind_all;
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ret = vc4_kms_load(drm);
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if (ret < 0)
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goto unbind_all;
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