diff --git a/Documentation/DocBook/v4l/vidioc-g-fbuf.xml b/Documentation/DocBook/v4l/vidioc-g-fbuf.xml
index f7017062656e..e7dda4822f04 100644
--- a/Documentation/DocBook/v4l/vidioc-g-fbuf.xml
+++ b/Documentation/DocBook/v4l/vidioc-g-fbuf.xml
@@ -336,6 +336,13 @@ alpha value. Alpha blending makes no sense for destructive overlays.
inverted alpha channel of the framebuffer or VGA signal. Alpha
blending makes no sense for destructive overlays.
+
+ V4L2_FBUF_CAP_SRC_CHROMAKEY
+ 0x0080
+ The device supports Source Chroma-keying. Framebuffer pixels
+with the chroma-key colors are replaced by video pixels, which is exactly opposite of
+V4L2_FBUF_CAP_CHROMAKEY
+
@@ -411,6 +418,16 @@ images, but with an inverted alpha value. The blend function is:
output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The
actual alpha depth depends on the framebuffer pixel format.
+
+ V4L2_FBUF_FLAG_SRC_CHROMAKEY
+ 0x0040
+ Use source chroma-keying. The source chroma-key color is
+determined by the chromakey field of
+&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see and .
+Both chroma-keying are mutual exclusive to each other, so same
+chromakey field of &v4l2-window; is being used.
+