diff --git a/Documentation/DocBook/v4l/vidioc-g-fbuf.xml b/Documentation/DocBook/v4l/vidioc-g-fbuf.xml index f7017062656e..e7dda4822f04 100644 --- a/Documentation/DocBook/v4l/vidioc-g-fbuf.xml +++ b/Documentation/DocBook/v4l/vidioc-g-fbuf.xml @@ -336,6 +336,13 @@ alpha value. Alpha blending makes no sense for destructive overlays. inverted alpha channel of the framebuffer or VGA signal. Alpha blending makes no sense for destructive overlays. + + V4L2_FBUF_CAP_SRC_CHROMAKEY + 0x0080 + The device supports Source Chroma-keying. Framebuffer pixels +with the chroma-key colors are replaced by video pixels, which is exactly opposite of +V4L2_FBUF_CAP_CHROMAKEY + @@ -411,6 +418,16 @@ images, but with an inverted alpha value. The blend function is: output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The actual alpha depth depends on the framebuffer pixel format. + + V4L2_FBUF_FLAG_SRC_CHROMAKEY + 0x0040 + Use source chroma-keying. The source chroma-key color is +determined by the chromakey field of +&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see and . +Both chroma-keying are mutual exclusive to each other, so same +chromakey field of &v4l2-window; is being used. +