gpu: ipu-v3: image-convert: fix debug output for varying tile sizes
Since tile dimensions now vary between tiles, add debug output for each tile's position and dimensions. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Acked-by: Steve Longerbeam <slongerbeam@gmail.com> Tested-by: Steve Longerbeam <slongerbeam@gmail.com>
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@ -308,12 +308,11 @@ static void dump_format(struct ipu_image_convert_ctx *ctx,
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struct ipu_image_convert_priv *priv = chan->priv;
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dev_dbg(priv->ipu->dev,
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"task %u: ctx %p: %s format: %dx%d (%dx%d tiles of size %dx%d), %c%c%c%c\n",
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"task %u: ctx %p: %s format: %dx%d (%dx%d tiles), %c%c%c%c\n",
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chan->ic_task, ctx,
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ic_image->type == IMAGE_CONVERT_OUT ? "Output" : "Input",
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ic_image->base.pix.width, ic_image->base.pix.height,
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ic_image->num_cols, ic_image->num_rows,
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ic_image->tile[0].width, ic_image->tile[0].height,
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ic_image->fmt->fourcc & 0xff,
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(ic_image->fmt->fourcc >> 8) & 0xff,
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(ic_image->fmt->fourcc >> 16) & 0xff,
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@ -789,6 +788,8 @@ static void find_seams(struct ipu_image_convert_ctx *ctx,
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static void calc_tile_dimensions(struct ipu_image_convert_ctx *ctx,
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struct ipu_image_convert_image *image)
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{
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struct ipu_image_convert_chan *chan = ctx->chan;
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struct ipu_image_convert_priv *priv = chan->priv;
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unsigned int i;
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for (i = 0; i < ctx->num_tiles; i++) {
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@ -813,6 +814,13 @@ static void calc_tile_dimensions(struct ipu_image_convert_ctx *ctx,
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tile->rot_stride =
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(image->fmt->bpp * tile->height) >> 3;
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}
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dev_dbg(priv->ipu->dev,
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"task %u: ctx %p: %s@[%u,%u]: %ux%u@%u,%u\n",
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chan->ic_task, ctx,
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image->type == IMAGE_CONVERT_IN ? "Input" : "Output",
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row, col,
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tile->width, tile->height, tile->left, tile->top);
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}
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}
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