net: phy: Have __phy_modify return 0 on success
__phy_modify would return the old value of the register before it was modified. Thus on success, it does not return 0, but a positive value. Thus functions using phy_modify, which is a wrapper around __phy_modify, can start returning > 0 on success, rather than 0. As a result, breakage has been noticed in various places, where 0 was assumed. Code inspection does not find any current location where the return of the old value is currently used. So have __phy_modify return 0 on success. When there is a real need for the old value, either a new accessor can be added, or an additional parameter passed. Fixes:fea23fb591
("net: phy: convert read-modify-write to phy_modify()") Fixes:2b74e5be17
("net: phy: add phy_modify() accessor") Reported-by: Geert Uytterhoeven <geert@linux-m68k.org> Tested-by: Geert Uytterhoeven <geert+renesas@glider.be> Signed-off-by: Andrew Lunn <andrew@lunn.ch> Tested-by: Niklas Cassel <niklas.cassel@axis.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -336,16 +336,15 @@ EXPORT_SYMBOL(phy_write_mmd);
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*/
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int __phy_modify(struct phy_device *phydev, u32 regnum, u16 mask, u16 set)
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{
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int ret, res;
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int ret;
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ret = __phy_read(phydev, regnum);
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if (ret >= 0) {
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res = __phy_write(phydev, regnum, (ret & ~mask) | set);
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if (res < 0)
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ret = res;
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}
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if (ret < 0)
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return ret;
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return ret;
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ret = __phy_write(phydev, regnum, (ret & ~mask) | set);
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return ret < 0 ? ret : 0;
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}
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EXPORT_SYMBOL_GPL(__phy_modify);
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