forked from Minki/linux
[POWERPC] PS3: Frame buffer system-bus rework
Convert the ps3fb device from a platform device to a PS3 system bus device. Fix the remove and shutdown methods to support kexec and to make ps3fb a loadable module. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
This commit is contained in:
parent
13a5e30cf7
commit
9e6b99bd44
@ -107,7 +107,7 @@ static void ps3_panic(char *str)
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while(1);
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}
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#ifdef CONFIG_FB_PS3
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#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE)
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static void prealloc(struct ps3_prealloc *p)
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{
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if (!p->size)
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@ -125,10 +125,11 @@ static void prealloc(struct ps3_prealloc *p)
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}
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struct ps3_prealloc ps3fb_videomemory = {
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.name = "ps3fb videomemory",
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.size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024,
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.align = 1024*1024 /* the GPU requires 1 MiB alignment */
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.name = "ps3fb videomemory",
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.size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024,
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.align = 1024*1024 /* the GPU requires 1 MiB alignment */
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};
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EXPORT_SYMBOL_GPL(ps3fb_videomemory);
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#define prealloc_ps3fb_videomemory() prealloc(&ps3fb_videomemory)
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static int __init early_parse_ps3fb(char *p)
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@ -1790,8 +1790,8 @@ config FB_IBM_GXT4500
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adaptor, found on some IBM System P (pSeries) machines.
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config FB_PS3
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bool "PS3 GPU framebuffer driver"
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depends on (FB = y) && PS3_PS3AV
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tristate "PS3 GPU framebuffer driver"
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depends on FB && PS3_PS3AV
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select FB_SYS_FILLRECT
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select FB_SYS_COPYAREA
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select FB_SYS_IMAGEBLIT
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@ -27,7 +27,6 @@
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#include <linux/vmalloc.h>
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#include <linux/delay.h>
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#include <linux/interrupt.h>
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#include <linux/platform_device.h>
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#include <linux/console.h>
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#include <linux/ioctl.h>
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#include <linux/notifier.h>
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@ -46,6 +45,9 @@
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#include <asm/ps3fb.h>
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#include <asm/ps3.h>
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#define DEVICE_NAME "ps3fb"
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#ifdef PS3FB_DEBUG
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#define DPRINTK(fmt, args...) printk("%s: " fmt, __func__ , ##args)
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#else
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@ -126,7 +128,6 @@ struct gpu_driver_info {
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struct ps3fb_priv {
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unsigned int irq_no;
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void *dev;
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u64 context_handle, memory_handle;
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void *xdr_ea;
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@ -171,7 +172,7 @@ static const struct ps3fb_res_table ps3fb_res[] = {
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{ 0, 0, 0, 0 , 0} };
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/* default resolution */
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#define GPU_RES_INDEX 0 /* 720 x 480 */
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#define GPU_RES_INDEX 0 /* 720 x 480 */
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static const struct fb_videomode ps3fb_modedb[] = {
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/* 60 Hz broadcast modes (modes "1" to "5") */
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@ -298,10 +299,9 @@ static const struct fb_videomode ps3fb_modedb[] = {
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#define FB_OFF(i) (GPU_OFFSET - VP_OFF(i) % GPU_OFFSET)
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static int ps3fb_mode;
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module_param(ps3fb_mode, bool, 0);
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static char *mode_option __initdata;
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module_param(ps3fb_mode, int, 0);
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static char *mode_option __devinitdata;
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static int ps3fb_get_res_table(u32 xres, u32 yres)
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{
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@ -681,15 +681,15 @@ int ps3fb_wait_for_vsync(u32 crtc)
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EXPORT_SYMBOL_GPL(ps3fb_wait_for_vsync);
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void ps3fb_flip_ctl(int on)
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void ps3fb_flip_ctl(int on, void *data)
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{
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struct ps3fb_priv *priv = data;
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if (on)
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atomic_dec_if_positive(&ps3fb.ext_flip);
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atomic_dec_if_positive(&priv->ext_flip);
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else
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atomic_inc(&ps3fb.ext_flip);
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atomic_inc(&priv->ext_flip);
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}
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EXPORT_SYMBOL_GPL(ps3fb_flip_ctl);
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/*
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* ioctl
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@ -851,37 +851,9 @@ static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
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return IRQ_HANDLED;
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}
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#ifndef MODULE
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static int __init ps3fb_setup(char *options)
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{
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char *this_opt;
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int mode = 0;
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if (!options || !*options)
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return 0; /* no options */
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while ((this_opt = strsep(&options, ",")) != NULL) {
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if (!*this_opt)
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continue;
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if (!strncmp(this_opt, "mode:", 5))
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mode = simple_strtoul(this_opt + 5, NULL, 0);
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else
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mode_option = this_opt;
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}
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return mode;
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}
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#endif /* MODULE */
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/*
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* Initialisation
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*/
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static void ps3fb_platform_release(struct device *device)
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{
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/* This is called when the reference count goes to zero. */
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}
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static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, void *dev)
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static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
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struct ps3_system_bus_device *dev)
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{
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int error;
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@ -897,7 +869,6 @@ static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, void *dev)
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return -EINVAL;
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}
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ps3fb.dev = dev;
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error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
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&ps3fb.irq_no);
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if (error) {
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@ -907,7 +878,7 @@ static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, void *dev)
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}
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error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
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"ps3fb vsync", ps3fb.dev);
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DEVICE_NAME, dev);
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if (error) {
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printk(KERN_ERR "%s: request_irq failed %d\n", __func__,
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error);
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@ -966,16 +937,45 @@ static struct fb_ops ps3fb_ops = {
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};
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static struct fb_fix_screeninfo ps3fb_fix __initdata = {
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.id = "PS3 FB",
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.id = DEVICE_NAME,
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.type = FB_TYPE_PACKED_PIXELS,
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.visual = FB_VISUAL_TRUECOLOR,
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.accel = FB_ACCEL_NONE,
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};
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static int __init ps3fb_probe(struct platform_device *dev)
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static int ps3fb_set_sync(void)
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{
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int status;
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#ifdef HEAD_A
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status = lv1_gpu_context_attribute(0x0,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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printk(KERN_ERR "%s: lv1_gpu_context_attribute DISPLAY_SYNC "
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"failed: %d\n", __func__, status);
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return -1;
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}
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#endif
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#ifdef HEAD_B
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status = lv1_gpu_context_attribute(0x0,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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printk(KERN_ERR "%s: lv1_gpu_context_attribute DISPLAY_MODE "
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"failed: %d\n", __func__, status);
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return -1;
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}
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#endif
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return 0;
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}
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static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
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{
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struct fb_info *info;
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int retval = -ENOMEM;
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u32 xres, yres;
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u64 ddr_lpar = 0;
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u64 lpar_dma_control = 0;
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u64 lpar_driver_info = 0;
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@ -986,6 +986,30 @@ static int __init ps3fb_probe(struct platform_device *dev)
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unsigned long offset;
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struct task_struct *task;
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status = ps3_open_hv_device(dev);
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if (status) {
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printk(KERN_ERR "%s: ps3_open_hv_device failed\n", __func__);
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goto err;
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}
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if (!ps3fb_mode)
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ps3fb_mode = ps3av_get_mode();
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DPRINTK("ps3av_mode:%d\n", ps3fb_mode);
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if (ps3fb_mode > 0 &&
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!ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {
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ps3fb.res_index = ps3fb_get_res_table(xres, yres);
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DPRINTK("res_index:%d\n", ps3fb.res_index);
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} else
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ps3fb.res_index = GPU_RES_INDEX;
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atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
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atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
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init_waitqueue_head(&ps3fb.wait_vsync);
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ps3fb.num_frames = 1;
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ps3fb_set_sync();
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/* get gpu context handle */
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status = lv1_gpu_memory_allocate(DDR_SIZE, 0, 0, 0, 0,
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&ps3fb.memory_handle, &ddr_lpar);
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@ -1029,7 +1053,7 @@ static int __init ps3fb_probe(struct platform_device *dev)
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* leakage into userspace
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*/
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memset(ps3fb.xdr_ea, 0, ps3fb_videomemory.size);
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info = framebuffer_alloc(sizeof(u32) * 16, &dev->dev);
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info = framebuffer_alloc(sizeof(u32) * 16, &dev->core);
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if (!info)
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goto err_free_irq;
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@ -1061,19 +1085,20 @@ static int __init ps3fb_probe(struct platform_device *dev)
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if (retval < 0)
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goto err_fb_dealloc;
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platform_set_drvdata(dev, info);
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dev->core.driver_data = info;
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printk(KERN_INFO
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"fb%d: PS3 frame buffer device, using %ld KiB of video memory\n",
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info->node, ps3fb_videomemory.size >> 10);
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task = kthread_run(ps3fbd, info, "ps3fbd");
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task = kthread_run(ps3fbd, info, DEVICE_NAME);
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if (IS_ERR(task)) {
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retval = PTR_ERR(task);
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goto err_unregister_framebuffer;
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}
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ps3fb.task = task;
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ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
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return 0;
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@ -1084,7 +1109,7 @@ err_fb_dealloc:
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err_framebuffer_release:
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framebuffer_release(info);
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err_free_irq:
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free_irq(ps3fb.irq_no, ps3fb.dev);
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free_irq(ps3fb.irq_no, dev);
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ps3_irq_plug_destroy(ps3fb.irq_no);
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err_iounmap_dinfo:
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iounmap((u8 __iomem *)ps3fb.dinfo);
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@ -1096,26 +1121,30 @@ err:
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return retval;
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}
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static void ps3fb_shutdown(struct platform_device *dev)
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{
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ps3fb_flip_ctl(0); /* flip off */
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ps3fb.dinfo->irq.mask = 0;
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free_irq(ps3fb.irq_no, ps3fb.dev);
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ps3_irq_plug_destroy(ps3fb.irq_no);
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iounmap((u8 __iomem *)ps3fb.dinfo);
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}
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void ps3fb_cleanup(void)
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static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
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{
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int status;
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struct fb_info *info = dev->core.driver_data;
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DPRINTK(" -> %s:%d\n", __func__, __LINE__);
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ps3fb_flip_ctl(0, &ps3fb); /* flip off */
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ps3fb.dinfo->irq.mask = 0;
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if (info) {
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unregister_framebuffer(info);
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fb_dealloc_cmap(&info->cmap);
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framebuffer_release(info);
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}
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ps3av_register_flip_ctl(NULL, NULL);
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if (ps3fb.task) {
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struct task_struct *task = ps3fb.task;
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ps3fb.task = NULL;
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kthread_stop(task);
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}
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if (ps3fb.irq_no) {
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free_irq(ps3fb.irq_no, ps3fb.dev);
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free_irq(ps3fb.irq_no, dev);
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ps3_irq_plug_destroy(ps3fb.irq_no);
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}
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iounmap((u8 __iomem *)ps3fb.dinfo);
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@ -1128,134 +1157,69 @@ void ps3fb_cleanup(void)
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if (status)
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DPRINTK("lv1_gpu_memory_free failed: %d\n", status);
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ps3av_dev_close();
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}
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ps3_close_hv_device(dev);
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DPRINTK(" <- %s:%d\n", __func__, __LINE__);
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EXPORT_SYMBOL_GPL(ps3fb_cleanup);
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static int ps3fb_remove(struct platform_device *dev)
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{
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struct fb_info *info = platform_get_drvdata(dev);
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if (info) {
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unregister_framebuffer(info);
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fb_dealloc_cmap(&info->cmap);
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framebuffer_release(info);
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}
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ps3fb_cleanup();
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return 0;
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}
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static struct platform_driver ps3fb_driver = {
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.probe = ps3fb_probe,
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.remove = ps3fb_remove,
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.shutdown = ps3fb_shutdown,
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.driver = { .name = "ps3fb" }
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static struct ps3_system_bus_driver ps3fb_driver = {
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.match_id = PS3_MATCH_ID_GRAPHICS,
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.core.name = DEVICE_NAME,
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.core.owner = THIS_MODULE,
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.probe = ps3fb_probe,
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.remove = ps3fb_shutdown,
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.shutdown = ps3fb_shutdown,
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};
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static struct platform_device ps3fb_device = {
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.name = "ps3fb",
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.id = 0,
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.dev = { .release = ps3fb_platform_release }
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};
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int ps3fb_set_sync(void)
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static int __init ps3fb_setup(void)
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{
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int status;
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char *options;
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#ifdef HEAD_A
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status = lv1_gpu_context_attribute(0x0,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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printk(KERN_ERR
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"%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: %d\n",
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__func__, status);
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return -1;
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}
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#ifdef MODULE
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return 0;
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#endif
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#ifdef HEAD_B
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status = lv1_gpu_context_attribute(0x0,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
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if (status) {
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printk(KERN_ERR
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"%s: lv1_gpu_context_attribute DISPLAY_MODE failed: %d\n",
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__func__, status);
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return -1;
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if (fb_get_options(DEVICE_NAME, &options))
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return -ENXIO;
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if (!options || !*options)
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return 0;
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while (1) {
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char *this_opt = strsep(&options, ",");
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if (!this_opt)
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break;
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if (!*this_opt)
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continue;
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if (!strncmp(this_opt, "mode:", 5))
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ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0);
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else
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mode_option = this_opt;
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}
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#endif
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return 0;
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}
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EXPORT_SYMBOL_GPL(ps3fb_set_sync);
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static int __init ps3fb_init(void)
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{
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int error;
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#ifndef MODULE
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int mode;
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char *option = NULL;
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if (!ps3fb_videomemory.address || ps3fb_setup())
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return -ENXIO;
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if (fb_get_options("ps3fb", &option))
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goto err;
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#endif
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return ps3_system_bus_driver_register(&ps3fb_driver);
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}
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if (!ps3fb_videomemory.address)
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goto err;
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error = ps3av_dev_open();
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if (error) {
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printk(KERN_ERR "%s: ps3av_dev_open failed\n", __func__);
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goto err;
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}
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ps3fb_mode = ps3av_get_mode();
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DPRINTK("ps3av_mode:%d\n", ps3fb_mode);
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#ifndef MODULE
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mode = ps3fb_setup(option); /* check boot option */
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if (mode)
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ps3fb_mode = mode;
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#endif
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if (ps3fb_mode > 0) {
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u32 xres, yres;
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ps3av_video_mode2res(ps3fb_mode, &xres, &yres);
|
||||
ps3fb.res_index = ps3fb_get_res_table(xres, yres);
|
||||
DPRINTK("res_index:%d\n", ps3fb.res_index);
|
||||
} else
|
||||
ps3fb.res_index = GPU_RES_INDEX;
|
||||
|
||||
atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */
|
||||
atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
|
||||
init_waitqueue_head(&ps3fb.wait_vsync);
|
||||
ps3fb.num_frames = 1;
|
||||
|
||||
error = platform_driver_register(&ps3fb_driver);
|
||||
if (!error) {
|
||||
error = platform_device_register(&ps3fb_device);
|
||||
if (error)
|
||||
platform_driver_unregister(&ps3fb_driver);
|
||||
}
|
||||
|
||||
ps3fb_set_sync();
|
||||
|
||||
return error;
|
||||
|
||||
err:
|
||||
return -ENXIO;
|
||||
static void __exit ps3fb_exit(void)
|
||||
{
|
||||
DPRINTK(" -> %s:%d\n", __func__, __LINE__);
|
||||
ps3_system_bus_driver_unregister(&ps3fb_driver);
|
||||
DPRINTK(" <- %s:%d\n", __func__, __LINE__);
|
||||
}
|
||||
|
||||
module_init(ps3fb_init);
|
||||
|
||||
#ifdef MODULE
|
||||
static void __exit ps3fb_exit(void)
|
||||
{
|
||||
platform_device_unregister(&ps3fb_device);
|
||||
platform_driver_unregister(&ps3fb_driver);
|
||||
}
|
||||
|
||||
module_exit(ps3fb_exit);
|
||||
|
||||
MODULE_LICENSE("GPL");
|
||||
#endif /* MODULE */
|
||||
MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
|
||||
MODULE_AUTHOR("Sony Computer Entertainment Inc.");
|
||||
MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);
|
||||
|
@ -41,16 +41,4 @@ struct ps3fb_ioctl_res {
|
||||
__u32 num_frames; /* num of frame buffers */
|
||||
};
|
||||
|
||||
#ifdef __KERNEL__
|
||||
|
||||
#ifdef CONFIG_FB_PS3
|
||||
extern void ps3fb_flip_ctl(int on);
|
||||
extern void ps3fb_cleanup(void);
|
||||
#else
|
||||
static inline void ps3fb_flip_ctl(int on) {}
|
||||
static inline void ps3fb_cleanup(void) {}
|
||||
#endif
|
||||
|
||||
#endif /* __KERNEL__ */
|
||||
|
||||
#endif /* _ASM_POWERPC_PS3FB_H_ */
|
||||
|
Loading…
Reference in New Issue
Block a user