forked from Minki/linux
drm/gem: Export helpers for shadow-buffered planes
Export the helpers for shadow-buffered planes. These will be used by several drivers. v3: * fix documentation typos and formatting (Daniel) Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Tested-by: Hans de Goede <hdegoede@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210209121042.24098-2-tzimmermann@suse.de
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@ -14,13 +14,101 @@
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* functions for drivers that use GEM objects. Currently, it provides
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* plane state and framebuffer BO mappings for planes with shadow
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* buffers.
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*
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* A driver using a shadow buffer copies the content of the shadow buffers
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* into the HW's framebuffer memory during an atomic update. This requires
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* a mapping of the shadow buffer into kernel address space. The mappings
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* cannot be established by commit-tail functions, such as atomic_update,
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* as this would violate locking rules around dma_buf_vmap().
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*
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* The helpers for shadow-buffered planes establish and release mappings,
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* and provide struct drm_shadow_plane_state, which stores the plane's mapping
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* for commit-tail functons.
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*
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* Shadow-buffered planes can easily be enabled by using the provided macros
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* %DRM_GEM_SHADOW_PLANE_FUNCS and %DRM_GEM_SHADOW_PLANE_HELPER_FUNCS.
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* These macros set up the plane and plane-helper callbacks to point to the
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* shadow-buffer helpers.
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*
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* .. code-block:: c
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*
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* #include <drm/drm/gem_atomic_helper.h>
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*
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* struct drm_plane_funcs driver_plane_funcs = {
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* ...,
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* DRM_GEM_SHADOW_PLANE_FUNCS,
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* };
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*
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* struct drm_plane_helper_funcs driver_plane_helper_funcs = {
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* ...,
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* DRM_GEM_SHADOW_PLANE_HELPER_FUNCS,
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* };
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*
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* In the driver's atomic-update function, shadow-buffer mappings are available
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* from the plane state. Use to_drm_shadow_plane_state() to upcast from
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* struct drm_plane_state.
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*
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* .. code-block:: c
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*
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* void driver_plane_atomic_update(struct drm_plane *plane,
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* struct drm_plane_state *old_plane_state)
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* {
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* struct drm_plane_state *plane_state = plane->state;
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* struct drm_shadow_plane_state *shadow_plane_state =
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* to_drm_shadow_plane_state(plane_state);
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*
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* // access shadow buffer via shadow_plane_state->map
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* }
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*
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* A mapping address for each of the framebuffer's buffer object is stored in
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* struct &drm_shadow_plane_state.map. The mappings are valid while the state
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* is being used.
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*
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* Drivers that use struct drm_simple_display_pipe can use
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* %DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS to initialize the rsp
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* callbacks. Access to shadow-buffer mappings is similar to regular
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* atomic_update.
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*
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* .. code-block:: c
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*
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* struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
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* ...,
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* DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS,
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* };
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*
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* void driver_pipe_enable(struct drm_simple_display_pipe *pipe,
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* struct drm_crtc_state *crtc_state,
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* struct drm_plane_state *plane_state)
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* {
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* struct drm_shadow_plane_state *shadow_plane_state =
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* to_drm_shadow_plane_state(plane_state);
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*
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* // access shadow buffer via shadow_plane_state->map
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* }
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*/
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/*
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* Shadow-buffered Planes
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*/
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static struct drm_plane_state *
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/**
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* drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
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* @plane: the plane
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*
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* This function implements struct &drm_plane_funcs.atomic_duplicate_state for
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* shadow-buffered planes. It assumes the existing state to be of type
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* struct drm_shadow_plane_state and it allocates the new state to be of this
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* type.
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*
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* The function does not duplicate existing mappings of the shadow buffers.
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* Mappings are maintained during the atomic commit by the plane's prepare_fb
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* and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
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* for corresponding helpers.
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*
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* Returns:
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* A pointer to a new plane state on success, or NULL otherwise.
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*/
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struct drm_plane_state *
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drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
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{
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struct drm_plane_state *plane_state = plane->state;
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@ -36,9 +124,19 @@ drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
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return &new_shadow_plane_state->base;
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}
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EXPORT_SYMBOL(drm_gem_duplicate_shadow_plane_state);
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static void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
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struct drm_plane_state *plane_state)
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/**
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* drm_gem_destroy_shadow_plane_state - deletes shadow-buffered plane state
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* @plane: the plane
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* @plane_state: the plane state of type struct drm_shadow_plane_state
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*
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* This function implements struct &drm_plane_funcs.atomic_destroy_state
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* for shadow-buffered planes. It expects that mappings of shadow buffers
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* have been released already.
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*/
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void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
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struct drm_plane_state *plane_state)
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{
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struct drm_shadow_plane_state *shadow_plane_state =
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to_drm_shadow_plane_state(plane_state);
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@ -46,8 +144,18 @@ static void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
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__drm_atomic_helper_plane_destroy_state(&shadow_plane_state->base);
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kfree(shadow_plane_state);
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}
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EXPORT_SYMBOL(drm_gem_destroy_shadow_plane_state);
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static void drm_gem_reset_shadow_plane(struct drm_plane *plane)
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/**
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* drm_gem_reset_shadow_plane - resets a shadow-buffered plane
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* @plane: the plane
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*
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* This function implements struct &drm_plane_funcs.reset_plane for
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* shadow-buffered planes. It assumes the current plane state to be
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* of type struct drm_shadow_plane and it allocates the new state of
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* this type.
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*/
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void drm_gem_reset_shadow_plane(struct drm_plane *plane)
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{
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struct drm_shadow_plane_state *shadow_plane_state;
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@ -61,8 +169,24 @@ static void drm_gem_reset_shadow_plane(struct drm_plane *plane)
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return;
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__drm_atomic_helper_plane_reset(plane, &shadow_plane_state->base);
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}
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EXPORT_SYMBOL(drm_gem_reset_shadow_plane);
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static int drm_gem_prepare_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
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/**
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* drm_gem_prepare_shadow_fb - prepares shadow framebuffers
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* @plane: the plane
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* @plane_state: the plane state of type struct drm_shadow_plane_state
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*
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* This function implements struct &drm_plane_helper_funcs.prepare_fb. It
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* maps all buffer objects of the plane's framebuffer into kernel address
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* space and stores them in &struct drm_shadow_plane_state.map. The
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* framebuffer will be synchronized as part of the atomic commit.
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*
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* See drm_gem_cleanup_shadow_fb() for cleanup.
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*
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* Returns:
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* 0 on success, or a negative errno code otherwise.
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*/
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int drm_gem_prepare_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
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{
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struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
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struct drm_framebuffer *fb = plane_state->fb;
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@ -100,8 +224,19 @@ err_drm_gem_vunmap:
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}
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return ret;
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}
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EXPORT_SYMBOL(drm_gem_prepare_shadow_fb);
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static void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
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/**
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* drm_gem_cleanup_shadow_fb - releases shadow framebuffers
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* @plane: the plane
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* @plane_state: the plane state of type struct drm_shadow_plane_state
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*
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* This function implements struct &drm_plane_helper_funcs.cleanup_fb.
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* This function unmaps all buffer objects of the plane's framebuffer.
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*
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* See drm_gem_prepare_shadow_fb() for more inforamtion.
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*/
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void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
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{
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struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
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struct drm_framebuffer *fb = plane_state->fb;
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@ -119,6 +254,7 @@ static void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_
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drm_gem_vunmap(obj, &shadow_plane_state->map[i]);
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}
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}
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EXPORT_SYMBOL(drm_gem_cleanup_shadow_fb);
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/**
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* drm_gem_simple_kms_prepare_shadow_fb - prepares shadow framebuffers
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@ -45,6 +45,38 @@ to_drm_shadow_plane_state(struct drm_plane_state *state)
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return container_of(state, struct drm_shadow_plane_state, base);
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}
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void drm_gem_reset_shadow_plane(struct drm_plane *plane);
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struct drm_plane_state *drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane);
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void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
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struct drm_plane_state *plane_state);
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/**
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* DRM_GEM_SHADOW_PLANE_FUNCS -
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* Initializes struct drm_plane_funcs for shadow-buffered planes
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*
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* Drivers may use GEM BOs as shadow buffers over the framebuffer memory. This
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* macro initializes struct drm_plane_funcs to use the rsp helper functions.
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*/
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#define DRM_GEM_SHADOW_PLANE_FUNCS \
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.reset = drm_gem_reset_shadow_plane, \
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.atomic_duplicate_state = drm_gem_duplicate_shadow_plane_state, \
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.atomic_destroy_state = drm_gem_destroy_shadow_plane_state
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int drm_gem_prepare_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state);
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void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state);
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/**
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* DRM_GEM_SHADOW_PLANE_HELPER_FUNCS -
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* Initializes struct drm_plane_helper_funcs for shadow-buffered planes
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*
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* Drivers may use GEM BOs as shadow buffers over the framebuffer memory. This
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* macro initializes struct drm_plane_helper_funcs to use the rsp helper
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* functions.
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*/
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#define DRM_GEM_SHADOW_PLANE_HELPER_FUNCS \
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.prepare_fb = drm_gem_prepare_shadow_fb, \
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.cleanup_fb = drm_gem_cleanup_shadow_fb
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int drm_gem_simple_kms_prepare_shadow_fb(struct drm_simple_display_pipe *pipe,
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struct drm_plane_state *plane_state);
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void drm_gem_simple_kms_cleanup_shadow_fb(struct drm_simple_display_pipe *pipe,
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