forked from Minki/linux
HID: wiimote: add Classic Controller extension
Add a new extension module for the classic controller so we get hotplug support for this device. It is mostly the same as the old static classic controller parser. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This commit is contained in:
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9d6f9ecb0c
@ -446,6 +446,8 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
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if (rmem[4] == 0x00 && rmem[5] == 0x00)
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return WIIMOTE_EXT_NUNCHUK;
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if (rmem[4] == 0x01 && rmem[5] == 0x01)
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return WIIMOTE_EXT_CLASSIC_CONTROLLER;
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if (rmem[4] == 0x04 && rmem[5] == 0x02)
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return WIIMOTE_EXT_BALANCE_BOARD;
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@ -480,6 +482,9 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype)
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/* map MP with correct pass-through mode */
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switch (exttype) {
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case WIIMOTE_EXT_CLASSIC_CONTROLLER:
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wmem = 0x07;
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break;
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case WIIMOTE_EXT_NUNCHUK:
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wmem = 0x05;
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break;
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@ -1040,6 +1045,7 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
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[WIIMOTE_EXT_NONE] = "None",
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[WIIMOTE_EXT_UNKNOWN] = "Unknown",
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[WIIMOTE_EXT_NUNCHUK] = "Nintendo Wii Nunchuk",
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[WIIMOTE_EXT_CLASSIC_CONTROLLER] = "Nintendo Wii Classic Controller",
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[WIIMOTE_EXT_BALANCE_BOARD] = "Nintendo Wii Balance Board",
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};
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@ -985,6 +985,284 @@ static const struct wiimod_ops wiimod_nunchuk = {
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.in_ext = wiimod_nunchuk_in_ext,
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};
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/*
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* Classic Controller
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* Another official extension from Nintendo. It provides a classic
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* gamecube-like controller that can be hotplugged on the Wii Remote.
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* It has several hardware buttons and switches that are all reported via
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* a normal extension device.
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*/
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enum wiimod_classic_keys {
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WIIMOD_CLASSIC_KEY_A,
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WIIMOD_CLASSIC_KEY_B,
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WIIMOD_CLASSIC_KEY_X,
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WIIMOD_CLASSIC_KEY_Y,
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WIIMOD_CLASSIC_KEY_ZL,
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WIIMOD_CLASSIC_KEY_ZR,
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WIIMOD_CLASSIC_KEY_PLUS,
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WIIMOD_CLASSIC_KEY_MINUS,
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WIIMOD_CLASSIC_KEY_HOME,
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WIIMOD_CLASSIC_KEY_LEFT,
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WIIMOD_CLASSIC_KEY_RIGHT,
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WIIMOD_CLASSIC_KEY_UP,
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WIIMOD_CLASSIC_KEY_DOWN,
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WIIMOD_CLASSIC_KEY_LT,
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WIIMOD_CLASSIC_KEY_RT,
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WIIMOD_CLASSIC_KEY_NUM,
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};
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static const __u16 wiimod_classic_map[] = {
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BTN_A, /* WIIMOD_CLASSIC_KEY_A */
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BTN_B, /* WIIMOD_CLASSIC_KEY_B */
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BTN_X, /* WIIMOD_CLASSIC_KEY_X */
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BTN_Y, /* WIIMOD_CLASSIC_KEY_Y */
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BTN_TL2, /* WIIMOD_CLASSIC_KEY_ZL */
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BTN_TR2, /* WIIMOD_CLASSIC_KEY_ZR */
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KEY_NEXT, /* WIIMOD_CLASSIC_KEY_PLUS */
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KEY_PREVIOUS, /* WIIMOD_CLASSIC_KEY_MINUS */
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BTN_MODE, /* WIIMOD_CLASSIC_KEY_HOME */
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KEY_LEFT, /* WIIMOD_CLASSIC_KEY_LEFT */
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KEY_RIGHT, /* WIIMOD_CLASSIC_KEY_RIGHT */
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KEY_UP, /* WIIMOD_CLASSIC_KEY_UP */
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KEY_DOWN, /* WIIMOD_CLASSIC_KEY_DOWN */
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BTN_TL, /* WIIMOD_CLASSIC_KEY_LT */
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BTN_TR, /* WIIMOD_CLASSIC_KEY_RT */
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};
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static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
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{
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__s8 rx, ry, lx, ly, lt, rt;
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/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 1 | RX <5:4> | LX <5:0> |
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* 2 | RX <3:2> | LY <5:0> |
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* -----+-----+-----+-----+-----------------------------+
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* 3 |RX<1>| LT <5:4> | RY <5:1> |
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* -----+-----+-----------+-----------------------------+
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* 4 | LT <3:1> | RT <5:1> |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 5 | BDR | BDD | BLT | B- | BH | B+ | BRT | 1 |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 6 | BZL | BB | BY | BA | BX | BZR | BDL | BDU |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* All buttons are 0 if pressed
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* RX and RY are right analog stick
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* LX and LY are left analog stick
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* LT is left trigger, RT is right trigger
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* BLT is 0 if left trigger is fully pressed
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* BRT is 0 if right trigger is fully pressed
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* BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
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* BZL is left Z button and BZR is right Z button
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* B-, BH, B+ are +, HOME and - buttons
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* BB, BY, BA, BX are A, B, X, Y buttons
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* LSB of RX, RY, LT, and RT are not transmitted and always 0.
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*
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* With motionp enabled it changes slightly to this:
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* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 1 | RX <4:3> | LX <5:1> | BDU |
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* 2 | RX <2:1> | LY <5:1> | BDL |
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* -----+-----+-----+-----+-----------------------+-----+
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* 3 |RX<0>| LT <4:3> | RY <4:0> |
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* -----+-----+-----------+-----------------------------+
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* 4 | LT <2:0> | RT <4:0> |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 5 | BDR | BDD | BLT | B- | BH | B+ | BRT | EXT |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* 6 | BZL | BB | BY | BA | BX | BZR | 0 | 0 |
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* -----+-----+-----+-----+-----+-----+-----+-----+-----+
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* Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
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* is the same as before.
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*/
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if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
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lx = ext[0] & 0x3e;
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ly = ext[0] & 0x3e;
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} else {
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lx = ext[0] & 0x3f;
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ly = ext[0] & 0x3f;
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}
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rx = (ext[0] >> 3) & 0x14;
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rx |= (ext[1] >> 5) & 0x06;
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rx |= (ext[2] >> 7) & 0x01;
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ry = ext[2] & 0x1f;
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rt = ext[3] & 0x1f;
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lt = (ext[2] >> 2) & 0x18;
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lt |= (ext[3] >> 5) & 0x07;
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rx <<= 1;
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ry <<= 1;
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rt <<= 1;
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lt <<= 1;
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input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
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input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
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input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
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input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
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input_report_abs(wdata->extension.input, ABS_HAT3X, rt - 0x20);
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input_report_abs(wdata->extension.input, ABS_HAT3Y, lt - 0x20);
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
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!(ext[4] & 0x80));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
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!(ext[4] & 0x40));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
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!(ext[4] & 0x20));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_MINUS],
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!(ext[4] & 0x10));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_HOME],
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!(ext[4] & 0x08));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_PLUS],
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!(ext[4] & 0x04));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_RT],
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!(ext[4] & 0x02));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZL],
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!(ext[5] & 0x80));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_B],
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!(ext[5] & 0x40));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_Y],
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!(ext[5] & 0x20));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_A],
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!(ext[5] & 0x10));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_X],
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!(ext[5] & 0x08));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
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!(ext[5] & 0x04));
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if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
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!(ext[1] & 0x01));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
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!(ext[0] & 0x01));
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} else {
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
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!(ext[5] & 0x02));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
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!(ext[5] & 0x01));
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}
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input_sync(wdata->extension.input);
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}
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static int wiimod_classic_open(struct input_dev *dev)
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{
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struct wiimote_data *wdata = input_get_drvdata(dev);
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unsigned long flags;
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spin_lock_irqsave(&wdata->state.lock, flags);
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wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
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wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
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spin_unlock_irqrestore(&wdata->state.lock, flags);
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return 0;
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}
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static void wiimod_classic_close(struct input_dev *dev)
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{
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struct wiimote_data *wdata = input_get_drvdata(dev);
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unsigned long flags;
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spin_lock_irqsave(&wdata->state.lock, flags);
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wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
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wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
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spin_unlock_irqrestore(&wdata->state.lock, flags);
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}
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static int wiimod_classic_probe(const struct wiimod_ops *ops,
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struct wiimote_data *wdata)
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{
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int ret, i;
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wdata->extension.input = input_allocate_device();
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if (!wdata->extension.input)
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return -ENOMEM;
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input_set_drvdata(wdata->extension.input, wdata);
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wdata->extension.input->open = wiimod_classic_open;
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wdata->extension.input->close = wiimod_classic_close;
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wdata->extension.input->dev.parent = &wdata->hdev->dev;
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wdata->extension.input->id.bustype = wdata->hdev->bus;
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wdata->extension.input->id.vendor = wdata->hdev->vendor;
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wdata->extension.input->id.product = wdata->hdev->product;
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wdata->extension.input->id.version = wdata->hdev->version;
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wdata->extension.input->name = WIIMOTE_NAME " Classic Controller";
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set_bit(EV_KEY, wdata->extension.input->evbit);
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for (i = 0; i < WIIMOD_CLASSIC_KEY_NUM; ++i)
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set_bit(wiimod_classic_map[i],
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wdata->extension.input->keybit);
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set_bit(EV_ABS, wdata->extension.input->evbit);
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set_bit(ABS_HAT1X, wdata->extension.input->absbit);
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set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
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set_bit(ABS_HAT2X, wdata->extension.input->absbit);
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set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
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set_bit(ABS_HAT3X, wdata->extension.input->absbit);
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set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT1X, -30, 30, 1, 1);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT1Y, -30, 30, 1, 1);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT2X, -30, 30, 1, 1);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT2Y, -30, 30, 1, 1);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT3X, -30, 30, 1, 1);
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input_set_abs_params(wdata->extension.input,
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ABS_HAT3Y, -30, 30, 1, 1);
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ret = input_register_device(wdata->extension.input);
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if (ret)
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goto err_free;
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return 0;
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err_free:
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input_free_device(wdata->extension.input);
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wdata->extension.input = NULL;
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return ret;
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}
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static void wiimod_classic_remove(const struct wiimod_ops *ops,
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struct wiimote_data *wdata)
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{
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if (!wdata->extension.input)
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return;
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input_unregister_device(wdata->extension.input);
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wdata->extension.input = NULL;
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}
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static const struct wiimod_ops wiimod_classic = {
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.flags = 0,
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.arg = 0,
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.probe = wiimod_classic_probe,
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.remove = wiimod_classic_remove,
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.in_ext = wiimod_classic_in_ext,
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};
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/*
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* Balance Board Extension
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* The Nintendo Wii Balance Board provides four hardware weight sensor plus a
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@ -1224,5 +1502,6 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
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[WIIMOTE_EXT_NONE] = &wiimod_dummy,
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[WIIMOTE_EXT_UNKNOWN] = &wiimod_dummy,
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[WIIMOTE_EXT_NUNCHUK] = &wiimod_nunchuk,
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[WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
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[WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
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};
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@ -81,6 +81,7 @@ enum wiimote_exttype {
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WIIMOTE_EXT_NONE,
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WIIMOTE_EXT_UNKNOWN,
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WIIMOTE_EXT_NUNCHUK,
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WIIMOTE_EXT_CLASSIC_CONTROLLER,
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WIIMOTE_EXT_BALANCE_BOARD,
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WIIMOTE_EXT_NUM,
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};
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