drm/amdgpu: update comments about s0ix suspend/resume

Provide and explanation as to why we skip GFX and PSP for
S0ix.  GFX goes into gfxoff, same as runtime, so no need
to tear down and re-init.  PSP is part of the always on
state, so no need to touch it.

Acked-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Alex Deucher 2021-03-16 14:00:36 -04:00
parent 4021229e32
commit 9bb735abcb

View File

@ -2737,10 +2737,14 @@ static int amdgpu_device_ip_suspend_phase2(struct amdgpu_device *adev)
continue;
}
/* XXX fix these remaining cases */
/* skip suspend of gfx and psp for S0ix
* gfx is in gfxoff state, so on resume it will exit gfxoff just
* like at runtime. PSP is also part of the always on hardware
* so no need to suspend it.
*/
if (adev->in_s0ix &&
(adev->ip_blocks[i].version->type == AMD_IP_BLOCK_TYPE_PSP || /* breaks resume */
adev->ip_blocks[i].version->type == AMD_IP_BLOCK_TYPE_GFX)) /* breaks suspend */
(adev->ip_blocks[i].version->type == AMD_IP_BLOCK_TYPE_PSP ||
adev->ip_blocks[i].version->type == AMD_IP_BLOCK_TYPE_GFX))
continue;
/* XXX handle errors */