forked from Minki/linux
drm/amd/display: Add headers for hardcoded 1d luts.
Hard-coded luts are needed since complex algorithms are used for color and tone mapping. Add the headers for future use. Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com> Reviewed-by: Tony Cheng <Tony.Cheng@amd.com> Acked-by: Leo Li <sunpeng.li@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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drivers/gpu/drm/amd/display/modules/color/luts_1d.h
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drivers/gpu/drm/amd/display/modules/color/luts_1d.h
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/*
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* Copyright 2016 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors: AMD
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*
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*/
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#ifndef LUTS_1D_H
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#define LUTS_1D_H
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#include "hw_shared.h"
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struct point_config {
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uint32_t custom_float_x;
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uint32_t custom_float_y;
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uint32_t custom_float_slope;
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};
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struct lut_point {
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uint32_t red;
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uint32_t green;
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uint32_t blue;
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uint32_t delta_red;
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uint32_t delta_green;
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uint32_t delta_blue;
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};
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struct pwl_1dlut_parameter {
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struct gamma_curve arr_curve_points[34];
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struct point_config arr_points[2];
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struct lut_point rgb_resulted[256];
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uint32_t hw_points_num;
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};
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#endif // LUTS_1D_H
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