forked from Minki/linux
kobject: fix the documentation of how kobject_set_name works
Thanks to Dave Young <hidave.darkstar@gmail.com> for pointing out that I forgot to update the comment when I rewrote kobject_set_name. Cc: Dave Young <hidave.darkstar@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -234,13 +234,13 @@ int kobject_register(struct kobject * kobj)
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/**
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* kobject_set_name - Set the name of an object
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* @kobj: object.
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* @fmt: format string used to build the name
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* kobject_set_name - Set the name of a kobject
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* @kobj: kobject to name
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* @fmt: format string used to build the name
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*
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* If strlen(name) >= KOBJ_NAME_LEN, then use a dynamically allocated
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* string that @kobj->k_name points to. Otherwise, use the static
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* @kobj->name array.
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* This sets the name of the kobject. If you have already added the
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* kobject to the system, you must call kobject_rename() in order to
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* change the name of the kobject.
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*/
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int kobject_set_name(struct kobject * kobj, const char * fmt, ...)
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{
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