forked from Minki/linux
block: use lockdep_assert_held for queue locking
Instead of an ugly open coded variant. Cc: axboe@kernel.dk Signed-off-by: Andi Kleen <ak@linux.intel.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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parent
00380a404f
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8bcb6c7d48
@ -1218,7 +1218,7 @@ void blk_throtl_drain(struct request_queue *q)
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struct bio_list bl;
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struct bio *bio;
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WARN_ON_ONCE(!queue_is_locked(q));
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queue_lockdep_assert_held(q);
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bio_list_init(&bl);
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@ -426,14 +426,10 @@ struct request_queue {
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(1 << QUEUE_FLAG_SAME_COMP) | \
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(1 << QUEUE_FLAG_ADD_RANDOM))
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static inline int queue_is_locked(struct request_queue *q)
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static inline void queue_lockdep_assert_held(struct request_queue *q)
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{
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#ifdef CONFIG_SMP
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spinlock_t *lock = q->queue_lock;
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return lock && spin_is_locked(lock);
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#else
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return 1;
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#endif
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if (q->queue_lock)
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lockdep_assert_held(q->queue_lock);
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}
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static inline void queue_flag_set_unlocked(unsigned int flag,
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@ -445,7 +441,7 @@ static inline void queue_flag_set_unlocked(unsigned int flag,
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static inline int queue_flag_test_and_clear(unsigned int flag,
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struct request_queue *q)
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{
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WARN_ON_ONCE(!queue_is_locked(q));
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queue_lockdep_assert_held(q);
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if (test_bit(flag, &q->queue_flags)) {
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__clear_bit(flag, &q->queue_flags);
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@ -458,7 +454,7 @@ static inline int queue_flag_test_and_clear(unsigned int flag,
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static inline int queue_flag_test_and_set(unsigned int flag,
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struct request_queue *q)
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{
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WARN_ON_ONCE(!queue_is_locked(q));
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queue_lockdep_assert_held(q);
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if (!test_bit(flag, &q->queue_flags)) {
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__set_bit(flag, &q->queue_flags);
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@ -470,7 +466,7 @@ static inline int queue_flag_test_and_set(unsigned int flag,
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static inline void queue_flag_set(unsigned int flag, struct request_queue *q)
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{
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WARN_ON_ONCE(!queue_is_locked(q));
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queue_lockdep_assert_held(q);
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__set_bit(flag, &q->queue_flags);
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}
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@ -487,7 +483,7 @@ static inline int queue_in_flight(struct request_queue *q)
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static inline void queue_flag_clear(unsigned int flag, struct request_queue *q)
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{
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WARN_ON_ONCE(!queue_is_locked(q));
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queue_lockdep_assert_held(q);
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__clear_bit(flag, &q->queue_flags);
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}
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