drm/ttm: remove bo->moving
This is now handled by the DMA-buf framework in the dma_resv obj. Also remove the workaround inside VMWGFX to update the moving fence. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20220407085946.744568-14-christian.koenig@amd.com
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@ -2447,6 +2447,8 @@ int amdgpu_amdkfd_gpuvm_restore_process_bos(void *info, struct dma_fence **ef)
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struct amdgpu_bo *bo = mem->bo;
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uint32_t domain = mem->domain;
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struct kfd_mem_attachment *attachment;
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struct dma_resv_iter cursor;
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struct dma_fence *fence;
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total_size += amdgpu_bo_size(bo);
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@ -2461,10 +2463,13 @@ int amdgpu_amdkfd_gpuvm_restore_process_bos(void *info, struct dma_fence **ef)
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goto validate_map_fail;
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}
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}
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ret = amdgpu_sync_fence(&sync_obj, bo->tbo.moving);
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if (ret) {
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pr_debug("Memory eviction: Sync BO fence failed. Try again\n");
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goto validate_map_fail;
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dma_resv_for_each_fence(&cursor, bo->tbo.base.resv,
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DMA_RESV_USAGE_KERNEL, fence) {
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ret = amdgpu_sync_fence(&sync_obj, fence);
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if (ret) {
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pr_debug("Memory eviction: Sync BO fence failed. Try again\n");
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goto validate_map_fail;
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}
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}
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list_for_each_entry(attachment, &mem->attachments, list) {
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if (!attachment->is_mapped)
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@ -612,9 +612,8 @@ int amdgpu_bo_create(struct amdgpu_device *adev,
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if (unlikely(r))
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goto fail_unreserve;
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amdgpu_bo_fence(bo, fence, false);
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dma_fence_put(bo->tbo.moving);
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bo->tbo.moving = dma_fence_get(fence);
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dma_resv_add_fence(bo->tbo.base.resv, fence,
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DMA_RESV_USAGE_KERNEL);
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dma_fence_put(fence);
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}
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if (!bp->resv)
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@ -74,13 +74,12 @@ static int amdgpu_vm_cpu_update(struct amdgpu_vm_update_params *p,
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{
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unsigned int i;
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uint64_t value;
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int r;
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long r;
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if (vmbo->bo.tbo.moving) {
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r = dma_fence_wait(vmbo->bo.tbo.moving, true);
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if (r)
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return r;
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}
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r = dma_resv_wait_timeout(vmbo->bo.tbo.base.resv, DMA_RESV_USAGE_KERNEL,
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true, MAX_SCHEDULE_TIMEOUT);
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if (r < 0)
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return r;
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pe += (unsigned long)amdgpu_bo_kptr(&vmbo->bo);
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@ -204,14 +204,19 @@ static int amdgpu_vm_sdma_update(struct amdgpu_vm_update_params *p,
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struct amdgpu_bo *bo = &vmbo->bo;
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enum amdgpu_ib_pool_type pool = p->immediate ? AMDGPU_IB_POOL_IMMEDIATE
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: AMDGPU_IB_POOL_DELAYED;
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struct dma_resv_iter cursor;
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unsigned int i, ndw, nptes;
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struct dma_fence *fence;
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uint64_t *pte;
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int r;
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/* Wait for PD/PT moves to be completed */
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r = amdgpu_sync_fence(&p->job->sync, bo->tbo.moving);
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if (r)
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return r;
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dma_resv_for_each_fence(&cursor, bo->tbo.base.resv,
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DMA_RESV_USAGE_KERNEL, fence) {
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r = amdgpu_sync_fence(&p->job->sync, fence);
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if (r)
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return r;
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}
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do {
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ndw = p->num_dw_left;
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@ -418,7 +418,6 @@ static void ttm_bo_release(struct kref *kref)
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dma_resv_unlock(bo->base.resv);
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atomic_dec(&ttm_glob.bo_count);
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dma_fence_put(bo->moving);
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bo->destroy(bo);
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}
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@ -714,9 +713,8 @@ void ttm_bo_unpin(struct ttm_buffer_object *bo)
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EXPORT_SYMBOL(ttm_bo_unpin);
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/*
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* Add the last move fence to the BO and reserve a new shared slot. We only use
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* a shared slot to avoid unecessary sync and rely on the subsequent bo move to
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* either stall or use an exclusive fence respectively set bo->moving.
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* Add the last move fence to the BO as kernel dependency and reserve a new
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* fence slot.
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*/
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static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo,
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struct ttm_resource_manager *man,
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@ -746,9 +744,6 @@ static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo,
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dma_fence_put(fence);
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return ret;
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}
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dma_fence_put(bo->moving);
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bo->moving = fence;
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return 0;
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}
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@ -951,7 +946,6 @@ int ttm_bo_init_reserved(struct ttm_device *bdev,
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bo->bdev = bdev;
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bo->type = type;
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bo->page_alignment = page_alignment;
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bo->moving = NULL;
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bo->pin_count = 0;
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bo->sg = sg;
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bo->bulk_move = NULL;
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@ -228,7 +228,6 @@ static int ttm_buffer_object_transfer(struct ttm_buffer_object *bo,
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atomic_inc(&ttm_glob.bo_count);
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INIT_LIST_HEAD(&fbo->base.ddestroy);
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fbo->base.moving = NULL;
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drm_vma_node_reset(&fbo->base.base.vma_node);
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kref_init(&fbo->base.kref);
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@ -500,9 +499,6 @@ static int ttm_bo_move_to_ghost(struct ttm_buffer_object *bo,
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* operation has completed.
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*/
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dma_fence_put(bo->moving);
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bo->moving = dma_fence_get(fence);
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ret = ttm_buffer_object_transfer(bo, &ghost_obj);
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if (ret)
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return ret;
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@ -546,9 +542,6 @@ static void ttm_bo_move_pipeline_evict(struct ttm_buffer_object *bo,
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spin_unlock(&from->move_lock);
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ttm_resource_free(bo, &bo->resource);
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dma_fence_put(bo->moving);
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bo->moving = dma_fence_get(fence);
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}
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int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
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@ -46,17 +46,13 @@
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static vm_fault_t ttm_bo_vm_fault_idle(struct ttm_buffer_object *bo,
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struct vm_fault *vmf)
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{
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vm_fault_t ret = 0;
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int err = 0;
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if (likely(!bo->moving))
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goto out_unlock;
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long err = 0;
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/*
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* Quick non-stalling check for idle.
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*/
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if (dma_fence_is_signaled(bo->moving))
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goto out_clear;
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if (dma_resv_test_signaled(bo->base.resv, DMA_RESV_USAGE_KERNEL))
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return 0;
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/*
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* If possible, avoid waiting for GPU with mmap_lock
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@ -64,34 +60,30 @@ static vm_fault_t ttm_bo_vm_fault_idle(struct ttm_buffer_object *bo,
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* is the first attempt.
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*/
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if (fault_flag_allow_retry_first(vmf->flags)) {
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ret = VM_FAULT_RETRY;
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if (vmf->flags & FAULT_FLAG_RETRY_NOWAIT)
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goto out_unlock;
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return VM_FAULT_RETRY;
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ttm_bo_get(bo);
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mmap_read_unlock(vmf->vma->vm_mm);
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(void) dma_fence_wait(bo->moving, true);
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(void)dma_resv_wait_timeout(bo->base.resv,
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DMA_RESV_USAGE_KERNEL, true,
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MAX_SCHEDULE_TIMEOUT);
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dma_resv_unlock(bo->base.resv);
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ttm_bo_put(bo);
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goto out_unlock;
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return VM_FAULT_RETRY;
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}
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/*
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* Ordinary wait.
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*/
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err = dma_fence_wait(bo->moving, true);
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if (unlikely(err != 0)) {
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ret = (err != -ERESTARTSYS) ? VM_FAULT_SIGBUS :
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err = dma_resv_wait_timeout(bo->base.resv, DMA_RESV_USAGE_KERNEL, true,
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MAX_SCHEDULE_TIMEOUT);
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if (unlikely(err < 0)) {
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return (err != -ERESTARTSYS) ? VM_FAULT_SIGBUS :
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VM_FAULT_NOPAGE;
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goto out_unlock;
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}
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out_clear:
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dma_fence_put(bo->moving);
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bo->moving = NULL;
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out_unlock:
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return ret;
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return 0;
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}
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static unsigned long ttm_bo_io_mem_pfn(struct ttm_buffer_object *bo,
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@ -1161,12 +1161,6 @@ int vmw_resources_clean(struct vmw_buffer_object *vbo, pgoff_t start,
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*num_prefault = __KERNEL_DIV_ROUND_UP(last_cleaned - res_start,
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PAGE_SIZE);
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vmw_bo_fence_single(bo, NULL);
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if (bo->moving)
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dma_fence_put(bo->moving);
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return dma_resv_get_singleton(bo->base.resv,
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DMA_RESV_USAGE_WRITE,
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&bo->moving);
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}
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return 0;
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@ -94,7 +94,6 @@ struct ttm_tt;
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* @deleted: True if the object is only a zombie and already deleted.
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* @ddestroy: List head for the delayed destroy list.
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* @swap: List head for swap LRU list.
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* @moving: Fence set when BO is moving
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* @offset: The current GPU offset, which can have different meanings
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* depending on the memory type. For SYSTEM type memory, it should be 0.
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* @cur_placement: Hint of current placement.
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@ -147,7 +146,6 @@ struct ttm_buffer_object {
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* Members protected by a bo reservation.
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*/
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struct dma_fence *moving;
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unsigned priority;
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unsigned pin_count;
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